コード例 #1
0
 /// <summary>
 /// 对外接口,用于结束复位
 /// </summary>
 /// <param name="Pos">复位点位置</param>
 /// <param name="Speed">复位速度</param>
 /// <param name="Deviation">误差距离</param>
 public static void InitializeEndReset(Vector2 Pos, int Speed, int Deviation)
 {
     IsHalt             = false;
     ResetPostion       = Pos;
     ResetSpeed         = Speed;
     ResetDeviation     = Deviation;
     IsInReset          = true;
     IsResetEndFinished = false;
     resettingState     = ResettingState.EndResetting;
     IsCanReset         = true;
 }
コード例 #2
0
 /// <summary>
 /// 对外接口,用于开始复位时初始化方法
 /// </summary>
 /// <param name="Pos">复位点位置</param>
 /// <param name="Speed">复位速度</param>
 /// <param name="Deviation">误差距离</param>
 public static void InitializeStartReset(Vector2 Pos, int Speed, int Deviation)
 {
     MainCore.Instance.IsGaming = true;
     IsHalt               = false;
     ResetPostion         = Pos;
     ResetSpeed           = Speed;
     ResetDeviation       = Deviation;
     IsInReset            = true;
     IsResetStartFinished = false;
     resettingState       = ResettingState.Resetting;
     IsCanReset           = true;
 }