void ResetButtonPress() { Audio.PlayGameSoundAtTransform(KMSoundOverride.SoundEffect.ButtonPress, transform); ResetButton.AddInteractionPunch(); if (solved) { return; } ResetModule(); DebugLog("Reset button pressed, vessel contents cleared."); }
void ResetButtonPress() { Audio.PlayGameSoundAtTransform(KMSoundOverride.SoundEffect.ButtonPress, transform); ResetButton.AddInteractionPunch(); if (solved) { return; } ResetModule(); DebugLog("Reset button pressed, vessel contents cleared."); }