コード例 #1
0
        public static bool HandleDragging_Prefix(object __instance, bool mouseOver, bool ____available)
        {
            ResearchProjectDef Research = (ResearchProjectDef)ResearchInfo.GetValue(__instance);
            Rect rect = (Rect)RectInfo.GetValue(__instance);

            Research.DrawExtras(rect, mouseOver || HighlightedProxy(__instance));
            if (mouseOver && Event.current.type == EventType.MouseDown && Event.current.button == 0)
            {
                bool completed = Research.IsFinished;
                if (Event.current.button == 0)
                {
                    Research.SelectMenu(completed);
                }
                if (DebugSettings.godMode && Prefs.DevMode && Event.current.button == 1 && !completed)
                {
                    Find.ResearchManager.FinishProject(Research);
                    Research.WipeAssignments();
                }
            }
            return(false);
        }
コード例 #2
0
        public static bool ResearchNode_Draw_Prefix(object __instance, Rect visibleRect, bool forceDetailedMode = false)
        {
            //Reflected objects
            Rect rect = (Rect)RectInfo.GetValue(__instance);
            ResearchProjectDef Research = (ResearchProjectDef)ResearchInfo.GetValue(__instance);
            bool available = (bool)AvailableInfo.GetValue(__instance);
            bool completed = Research.IsFinished; //simplified

            //

            if (!(bool)IsVisibleInfo.Invoke(__instance, new object[] { visibleRect }))
            {
                HighlightedProxy(__instance, false);
                return(false);
            }
            bool detailedMode = forceDetailedMode || (float)ZoomLevelInfo.GetValue(InstanceInfo.GetValue(__instance)) < DetailedModeZoomLevelCutoff;
            bool mouseOver    = Mouse.IsOver(rect);
            bool highlighted  = HighlightedProxy(__instance);

            if (Event.current.type == EventType.Repaint)
            {
                //researches that are completed or could be started immediately, and that have the required building(s) available
                GUI.color = mouseOver ? BrightColor : (Color)ColorInfo.GetValue(__instance);
                if (mouseOver || highlighted)
                {
                    GUI.DrawTexture(rect, ResearchTree_Assets.ButtonActive);
                }
                else
                {
                    GUI.DrawTexture(rect, ResearchTree_Assets.Button);
                }

                //grey out center to create a progress bar effect, completely greying out research not started.
                if (available)
                {
                    var progressBarRect = rect.ContractedBy(3f);
                    GUI.color             = ResearchTree_Assets.ColorAvailable[Research.techLevel];
                    progressBarRect.xMin += Research.ProgressPercent * progressBarRect.width;
                    GUI.DrawTexture(progressBarRect, BaseContent.WhiteTex);
                }
                HighlightedProxy(__instance, interest == Research);

                //draw the research label
                if (!completed && !available)
                {
                    GUI.color = Color.grey;
                }
                else
                {
                    GUI.color = Color.white;
                }

                if (detailedMode)
                {
                    Text.Anchor   = TextAnchor.UpperLeft;
                    Text.WordWrap = false;
                    Text.Font     = (bool)largeLabelInfo.GetValue(__instance) ? GameFont.Tiny : GameFont.Small;
                    Widgets.Label((Rect)LabelRectInfo.GetValue(__instance), Research.LabelCap);
                }
                else
                {
                    Text.Anchor   = TextAnchor.MiddleCenter;
                    Text.WordWrap = false;
                    Text.Font     = GameFont.Medium;
                    Widgets.Label(rect, Research.LabelCap);
                }

                //draw research cost and icon
                if (detailedMode)
                {
                    Text.Anchor = TextAnchor.UpperRight;
                    Text.Font   = Research.CostApparent > 1000000 ? GameFont.Tiny : GameFont.Small;
                    Widgets.Label((Rect)CostLabelRectInfo.GetValue(__instance), Research.CostApparent.ToStringByStyle(ToStringStyle.Integer));
                    GUI.DrawTexture((Rect)CostIconRectInfo.GetValue(__instance), !completed && !available ? ResearchTree_Assets.Lock : ResearchTree_Assets.ResearchIcon,
                                    ScaleMode.ScaleToFit);
                }

                Text.WordWrap = true;

                //attach description and further info to a tooltip
                string root = HarmonyPatches.ResearchPal ? "ResearchPal" : "Fluffy.ResearchTree";
                TooltipHandler.TipRegion(rect, new Func <string>(() => (string)GetResearchTooltipStringInfo.Invoke(__instance, new object[] { })), Research.GetHashCode());
                if (!BuildingPresentProxy(Research))
                {
                    string languageKey = root + ".MissingFacilities";
                    TooltipHandler.TipRegion(rect, languageKey.Translate(string.Join(", ", MissingFacilities(Research).Select(td => td.LabelCap).ToArray())));
                }
                else if (!TechprintAvailable(Research))
                {
                    string languageKey = root + ".MissingTechprints";
                    TooltipHandler.TipRegion(rect, languageKey.Translate(Research.TechprintsApplied, Research.techprintCount));
                }

                //draw unlock icons
                if (detailedMode)
                {
                    Rect IconsRect = (Rect)IconsRectInfo.GetValue(__instance);
                    var  unlocks   = GetUnlockDefsAndDescs(Research);
                    for (var i = 0; i < unlocks.Count; i++)
                    {
                        var iconRect = new Rect(
                            IconsRect.xMax - (i + 1) * (IconSize.x + 4f),
                            IconsRect.yMin + (IconsRect.height - IconSize.y) / 2f,
                            IconSize.x,
                            IconSize.y);

                        if (iconRect.xMin - IconSize.x < IconsRect.xMin &&
                            i + 1 < unlocks.Count)
                        {
                            //stop the loop if we're about to overflow and have 2 or more unlocks yet to print.
                            iconRect.x = IconsRect.x + 4f;
                            GUI.DrawTexture(iconRect, ResearchTree_Assets.MoreIcon, ScaleMode.ScaleToFit);
                            var tip = string.Join("\n", unlocks.GetRange(i, unlocks.Count - i).Select(p => p.Second).ToArray());
                            TooltipHandler.TipRegion(iconRect, tip);
                            //new TipSignal(tip, Settings.TipID, TooltipPriority.Pawn) );
                            break;
                        }

                        //draw icon
                        unlocks[i].First.DrawColouredIcon(iconRect);

                        //tooltip
                        TooltipHandler.TipRegion(iconRect, unlocks[i].Second);
                    }
                }

                if (mouseOver)
                {
                    if (interest != null && interest != Research)
                    {
                        DeInterest();
                    }

                    //highlight prerequisites if research available
                    if (available)
                    {
                        HighlightedProxy(__instance, true);
                        foreach (var prerequisite in (IEnumerable <object>)GetMissingRequiredRecursiveInfo.Invoke(__instance, new object[] { }))
                        {
                            HighlightedProxy(Convert.ChangeType(prerequisite, ResearchNodeType()), true);
                        }
                    }
                    //highlight children if completed
                    else if (completed)
                    {
                        foreach (var child in (IEnumerable <object>)ChildrenInfo.GetValue(__instance))
                        {
                            HighlightedProxy(Convert.ChangeType(child, ResearchNodeType()), true);
                        }
                    }
                }
            }

            //CUSTOM: a bunch of things on top
            Research.DrawExtras(rect, mouseOver || highlighted);

            if (Widgets.ButtonInvisible(rect))
            {
                //CUSTOM: replaced queue operations for assignment menu
                if (Event.current.button == 0)
                {
                    Research.SelectMenu(completed);
                }
                if (DebugSettings.godMode && Prefs.DevMode && Event.current.button == 1 && !Research.IsFinished)
                {
                    Find.ResearchManager.FinishProject(Research);
                    Research.WipeAssignments();
                }
            }

            return(false);
        }