コード例 #1
0
        public void GenerateSettings()
        {
            ReputationGenerator.GenerateQuestPreferences(this, personalityType);
            ReputationGenerator.GenerateName(this, ReputationNameConventions.GROUP);

            for (int i = 0; i < Random.Range(MIN_HEROES_PER_FACTION, MAX_HEROES_PER_FACTION + 1); i++)
            {
                Heroes.Add(HeroGenerator.GenerateHero(this, Mathf.Clamp(initialHeroLevel + Random.Range(-1, 1), 1, 100), true));
            }
        }
コード例 #2
0
 public void GenerateSettings()
 {
     ReputationGenerator.GenerateName(this, ReputationNameConventions.COMPOUND);
 }
コード例 #3
0
 public void GenerateSettings()
 {
     ReputationGenerator.GenerateName(this, ReputationNameConventions.POINT_OF_INTEREST, ReputationNameConventions.TERRITORY);
 }