/// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { if (null != components) { components.Dispose(); } } base.Dispose(disposing); if (_disposeResponsible) { ReportsGenerator generator = App.Current.ReportGenerator; generator.DisposeReport(_description); } if (null != _description) { _description.IsLocked = false; } }