void ActionsTabTIMTextureUsageButton_Click(object sender, EventArgs e) { //======================================================================= // Find all the TIMs that might be textures //======================================================================= Dictionary <int, List <string> > lUsageCount = new Dictionary <int, List <string> >(); int lIndex = 0; foreach (Chunk lGroup in mMainForm.CurrentLevel.NamedImageGroups.GetChildren()) { if (!(lGroup is NamedImageGroup)) { continue; } foreach (Chunk lChunk in lGroup.GetChildren()) { if (lChunk is TIMChunk && ((TIMChunk)lChunk).ImageWidth == 64 && ((TIMChunk)lChunk).ImageHeight == 64) { lUsageCount[lIndex] = new List <string>(); } lIndex++; } } //======================================================================= // Find all the TIMs that are actually in use as textures //======================================================================= foreach (FlatChunk lFlat in mMainForm.CurrentLevel.SHET.Flats) { for (int ii = 0; ii < lFlat.Width; ii++) { for (int jj = 0; jj < lFlat.Height; jj++) { if (lUsageCount.ContainsKey(lFlat.TextureIds[ii][jj])) { lUsageCount[lFlat.TextureIds[ii][jj]].Add(lFlat.Name + string.Format(" ({0},{1})", ii, jj)); } } } } //======================================================================= // Generate the report //======================================================================= StringBuilder lBuilder = new StringBuilder(); int[] lTextureIds = new List <int>(lUsageCount.Keys).ToArray(); int[] lUsages = new List <List <string> >(lUsageCount.Values).ConvertAll <int>(delegate(List <string> xiList) { return(xiList.Count); }).ToArray(); Array.Sort(lUsages, lTextureIds); foreach (int lTextureId in lTextureIds) { if (lUsageCount[lTextureId].Count == 0) { lBuilder.AppendLine(string.Format("{0}: Not used", lTextureId)); } else if (lUsageCount[lTextureId].Count <= 3) { lBuilder.AppendLine(string.Format("{0}: Used in {1}", lTextureId, string.Join(", ", lUsageCount[lTextureId].ToArray()))); } else { lBuilder.AppendLine(string.Format("{0}: Used in {1} and {2} other places", lTextureId, lUsageCount[lTextureId][0], lUsageCount[lTextureId].Count - 1)); } } ReportForm.ShowReport("TIM Texture Usage Report", lBuilder.ToString()); }