public void OnReplayDataSerialize(BinaryWriter writer) { ReplayState state = new ReplayState(); // Use default serialize method OnReplaySerialize(state); // Write the data to the stream state.WriteToBinary(writer); }
public void OnReplayDataSerialize(BinaryWriter writer) { ReplayState state = new ReplayState(); // Use default serialize method OnReplaySerialize(state); // Write the data to the stream state.WriteToBinary(writer); }