public void ScheduleChanges(IJavascriptUpdater updater) { _JsUpdaterFactory.CheckUiContext(); Enqueue(updater); if (_ReplayMode != ReplayMode.NoReplayScheduled) { return; } _ReplayMode = ReplayMode.ReplayScheduled; _JsUpdaterFactory.DispatchInUiContextBindingPriority(ReplayChanges); }
private void ReplayChanges() { _ReplayMode = ReplayMode.Replaying; DoReplayChanges(); _ReplayMode = ReplayMode.NoReplayScheduled; }
/// <summary> /// Sets the replay mode of this animation /// </summary> /// <param name="mode"></param> public void SetReplayMode(ReplayMode mode) { _replayMode = mode; }
public static extern int Std_StreamReplayControl(int ReplayHandle, ReplayMode ReplayMode);