コード例 #1
0
    private void DidInitialise(ReplayKitInitialisationState state, string message)
    {
        switch (state)
        {
        case ReplayKitInitialisationState.Success:
            Debug.Log("Initialised Successfully");
            break;

        case ReplayKitInitialisationState.Failed:
            Debug.Log("Failed Initialisation");
            break;
        }
    }
コード例 #2
0
        private void DidInitialiseEvent(ReplayKitInitialisationState state, string message)
        {
            Debug.Log("Received Event Callback : DidInitialiseEvent [State:" + state.ToString() + " " + "Message:" + message);

            switch (state)
            {
            case ReplayKitInitialisationState.Success:
                SetStatus("ReplayKitManager.DidInitialiseEvent : Initialisation Success");
                break;

            case ReplayKitInitialisationState.Failed:
                SetStatus("ReplayKitManager.DidInitialiseEvent : Initialisation Failed with message[" + message + "]");
                break;

            default:
                SetStatus("Unknown State");
                break;
            }
        }