コード例 #1
0
ファイル: FxManager.cs プロジェクト: Skippeh/Oxide-Plugins
        /// <summary>
        /// Plays the specified fx at the specified position repeatedly with the given interval.
        /// </summary>
        /// <param name="position">The position to play at.</param>
        /// <param name="fxName">The fx to play.</param>
        /// <param name="interval">The delay between plays in seconds.</param>
        /// <param name="initialDelay">Specifies an initial delay in seconds before playing the fx for the first time.</param>
        /// <returns></returns>
        public static RepeatedFx PlayFx(Vector3 position, string fxName, float interval, bool playAtSpawn = true)
        {
            var fx = new RepeatedFx(fxName, position, interval);

            if (playAtSpawn)
            {
                PlayFx(fx.Position, fx.FxName);
            }

            RepeatingFx.Add(fx.Id, fx);
            return(fx);
        }
コード例 #2
0
ファイル: FxManager.cs プロジェクト: Skippeh/Oxide-Plugins
 /// <summary>
 /// Stops playing the repeating fx.
 /// </summary>
 /// <param name="fx">The fx to stop repeating.</param>
 public static void StopFx(RepeatedFx fx)
 {
     fx.Timer.DestroyToPool();
     fx.Timer = null;
     RepeatingFx.Remove(fx.Id);
 }