public void RenderScene_ShouldRenderRectangle_WhenSceneContainsEntityWithRectangleRendererAndTransform() { // Arrange var renderingSystem = GetRenderingSystem(); var renderingSceneBuilder = new RenderingSceneBuilder(); renderingSceneBuilder.AddCamera(); var entity = renderingSceneBuilder.AddRectangle(); var scene = renderingSceneBuilder.Build(); // Act renderingSystem.RenderScene(scene); // Assert var rectangleRenderer = entity.GetComponent <RectangleRendererComponent>(); _renderer2D.Received(1).RenderRectangle(Arg.Is <AxisAlignedRectangle>(r => Math.Abs(r.Width - rectangleRenderer.Dimension.X) < 0.001 && Math.Abs(r.Height - rectangleRenderer.Dimension.Y) < 0.001), rectangleRenderer.Color, rectangleRenderer.FillInterior, entity.Get2DTransformationMatrix()); }