/// <summary> /// Draws the specified portion of the specified Image object at the specified location and with the specified size. /// </summary> /// <param name="image">Image object to draw.</param> /// <param name="destRect">Rectangle structure that specifies the location and size of the drawn image. The image is scaled to fit the rectangle.</param> /// <param name="srcX">x-coordinate of the upper-left corner of the portion of the source image to draw.</param> /// <param name="srcY">y-coordinate of the upper-left corner of the portion of the source image to draw.</param> /// <param name="srcWidth">Width of the portion of the source image to draw.</param> /// <param name="srcHeight">Height of the portion of the source image to draw.</param> /// <param name="srcUnit">Member of the GraphicsUnit enumeration that specifies the units of measure used to determine the source rectangle.</param> /// <param name="imageAttrs">ImageAttributes object that specifies recoloring and gamma information for the image object.</param> internal void DrawImage( System.Drawing.Image image, Rectangle destRect, float srcX, float srcY, float srcWidth, float srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttrs ) { RenderingObject.DrawImage(image, destRect, srcX, srcY, srcWidth, srcHeight, srcUnit, imageAttrs); }
public void DrawImage(Image image, RectangleF rect) { RenderingObject.DrawImage(image, rect); }
public void DrawImage(Image image, Rectangle destRect, int srcX, int srcY, int srcWidth, int srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr) { RenderingObject.DrawImage(image, destRect, srcX, srcY, srcWidth, srcHeight, srcUnit, imageAttr); }