GameObject AddMakeupOptions(Makeup makeupitem) { GameObject option = Instantiate(BeautyFilter_UIExample); option.transform.SetParent(BeautyOptionContentTrans, false); option.transform.localScale = Vector3.one; option.transform.localPosition = Vector3.zero; option.name = makeupitem.name; option.GetComponentInChildren <Text>().text = makeupitem.name; option.GetComponentInChildren <Image>().sprite = uisprites.GetSprite(ItemType.Makeup, makeupitem.iconid); if (MakeupGOs.ContainsKey(makeupitem)) { MakeupGOs.Remove(makeupitem); } MakeupGOs.Add(makeupitem, option); option.GetComponent <AddClickEvent>().AddListener(delegate(GameObject go) { if (go != currentSelected) { currentSelected = go; foreach (var bgo in MakeupGOs) { bgo.Value.transform.Find("Image_bg").gameObject.SetActive(false); } go.transform.Find("Image_bg").gameObject.SetActive(true); } currentSelectedMakeupName = makeupitem.name; currentMakeupfilterV = makeupitem.filter_intensity / makeupitem.intensity; if (makeupitem.intensity <= 0) { rtt.SetItemParamd((int)SlotForItems.Makeup, "is_makeup_on", 0); } else { rtt.SetItemParamd((int)SlotForItems.Makeup, "is_makeup_on", 1); rtt.SetItemParamd((int)SlotForItems.Makeup, "makeup_intensity", makeupitem.intensity); rtt.SetItemParamdv((int)SlotForItems.Makeup, "makeup_lip_color", makeupitem.Lipstick_color); rtt.SetItemParamd((int)SlotForItems.Makeup, "makeup_intensity_lip", makeupitem.Lipstick_intensity); rtt.SetItemParamd((int)SlotForItems.Makeup, "makeup_lip_mask", 1.0); CreateTexForItem(uisprites.GetTexture(MakeupType.Blush, makeupitem.Blush_id), "tex_blusher"); rtt.SetItemParamd((int)SlotForItems.Makeup, "makeup_intensity_blusher", makeupitem.Blush_intensity); CreateTexForItem(uisprites.GetTexture(MakeupType.Eyebrow, makeupitem.Eyebrow_id), "tex_brow"); rtt.SetItemParamd((int)SlotForItems.Makeup, "makeup_intensity_eyeBrow", makeupitem.Eyebrow_intensity); CreateTexForItem(uisprites.GetTexture(MakeupType.Eyeshadow, makeupitem.Eyeshadow_id), "tex_eye"); rtt.SetItemParamd((int)SlotForItems.Makeup, "makeup_intensity_eye", makeupitem.Eyeshadow_intensity); rtt.SetItemParams(BeautySkinItemName, "filter_name", makeupitem.filter_name); rtt.SetItemParamd(BeautySkinItemName, "filter_level", makeupitem.filter_intensity); } if (string.Compare(BeautyConfig.makeupGroup_1[0].name, makeupitem.name, true) != 0) { BeautySkin_Slider.onValueChanged.RemoveAllListeners(); BeautySkin_Slider.minValue = 0; BeautySkin_Slider.maxValue = 1; BeautySkin_Slider.value = (float)rtt.GetItemParamd(MakeupItemName, "makeup_intensity"); BeautySkin_Slider.onValueChanged.AddListener(delegate { rtt.SetItemParamd(MakeupItemName, "makeup_intensity", BeautySkin_Slider.value); float v = BeautySkin_Slider.value * currentMakeupfilterV; v = v > 1 ? 1 : v; v = v < 0 ? 0 : v; rtt.SetItemParamd(BeautySkinItemName, "filter_level", v); }); BeautySkinContentPanels[1].SetActive(true); } else { BeautySkin_Slider.onValueChanged.RemoveAllListeners(); BeautySkinContentPanels[1].SetActive(false); } }); return(option); }