void OnGUI() { if (painter) { if (GUI.Button(new Rect(10, 10, 100, 40), "Reset Canvas")) { painter.ResetCanvas(); if (enableCheckComplete && checker) { checker.Reset(); } } m_isEraser = GUI.Toggle(new Rect(120, 10, 100, 40), m_isEraser, "Is Earse", "Button"); if (m_isEraser != painter.isEraser) { painter.SetIsEraser(m_isEraser); } m_clickDraw = GUI.Toggle(new Rect(240, 10, 100, 40), m_clickDraw, "Click Draw", "Button"); GUI.color = Color.white; GUI.Label(new Rect(10, 60, 200, 40), "Brush Scale :" + painter.brushScale.ToString("N2")); painter.brushScale = GUI.HorizontalSlider(new Rect(10, 80, 200, 40), painter.brushScale, 0.1F, 5F); GUI.color = Color.white; GUI.Label(new Rect(10, 100, 200, 40), "Canvas Alpha :" + m_alpha.ToString("N2")); m_alpha = GUI.HorizontalSlider(new Rect(10, 120, 200, 40), m_alpha, 0F, 1F); painter.SetCanvasAlpha(m_alpha); if (penTexs.Length > 1 && GUI.Button(new Rect(220, 60, 150, 40), "Change PenTexture")) { ++m_penTexIndex; if (m_penTexIndex >= penTexs.Length) { m_penTexIndex = 0; } painter.penTex = penTexs[m_penTexIndex]; } enableCheckComplete = GUI.Toggle(new Rect(220, 110, 150, 40), enableCheckComplete, "Check Progress", "Button"); if (enableCheckComplete && checker) { GUI.Label(new Rect(10, 140, 200, 40), "Progress:" + checker.Progress.ToString("N2")); } } }