public void RenderTaskSetInputEnabled() { tlog.Debug(tag, $"RenderTaskSetInputEnabled START"); using (Animatable ani = new Animatable()) { var testingTarget = new RenderTask(ani.SwigCPtr.Handle, false); Assert.IsNotNull(testingTarget, "Can't create success object RenderTask."); Assert.IsInstanceOf <RenderTask>(testingTarget, "Should return RenderTask instance."); try { testingTarget.SetInputEnabled(true); var result = testingTarget.GetInputEnabled(); tlog.Debug(tag, "InputEnabled : " + result); } catch (Exception e) { tlog.Debug(tag, e.Message.ToString()); Assert.Fail("Caught Exception : Failed!"); } testingTarget.Dispose(); } tlog.Debug(tag, $"RenderTaskSetInputEnabled END (OK)"); }