private void PlatformSetRenderTargetDescriptor(RenderTarget renderTargetView, LoadAction loadAction, ColorRgbaF clearColor) { _renderTargetDescriptor = new RenderTargetDescriptor { RenderTarget = renderTargetView, LoadAction = loadAction, ClearColor = clearColor.ToRawColor4() }; }
public static RenderTargetSet CreateRenderTargetSet(Device device, RenderTargetDescriptor descriptor) { return(CreateRenderTargetSet(device, descriptor.m_Width, descriptor.m_Height, descriptor.m_Format, descriptor.m_NumSurfaces, descriptor.m_HasDepth)); }
public static RenderTargetSet CreateRenderTargetSet( Device device, RenderTargetDescriptor descriptor ) { return CreateRenderTargetSet(device, descriptor.m_Width, descriptor.m_Height, descriptor.m_Format, descriptor.m_NumSurfaces, descriptor.m_HasDepth); }