public override bool FinishedLaunching(UIApplication app, NSDictionary options) { //Game = new RenderEditTextTest(); //Game = new RenderScrollViewerTest(); //Game = new ComplexLayoutRenderingTest(); //Game = new RenderScrollViewerTest(); Game = new RenderStackPanelTest(); return base.FinishedLaunching(app, options); }
public override bool FinishedLaunching(UIApplication app, NSDictionary options) { //Game = new RenderEditTextTest(); //Game = new RenderScrollViewerTest(); //Game = new ComplexLayoutRenderingTest(); //Game = new RenderScrollViewerTest(); Game = new RenderStackPanelTest(); return(base.FinishedLaunching(app, options)); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); //Program.Main(); //return; //Game = new ComplexLayoutRenderingTest(); //Game = new RenderBorderImageTest(); //Game = new RenderButtonTest(); //Game = new RenderImageTest(); //Game = new RenderTextBlockTest(); //Game = new RenderEditTextTest(); //Game = new SeparateAlphaTest(); //Game = new RenderScrollViewerTest(); Game = new RenderStackPanelTest(); Game.Run(GameContext); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); //Program.Main(); //return; //Game = new ComplexLayoutRenderingTest(); //Game = new RenderBorderImageTest(); //Game = new RenderButtonTest(); //Game = new RenderImageTest(); //Game = new RenderTextBlockTest(); //Game = new RenderEditTextTest(); //Game = new SeparateAlphaTest(); //Game = new RenderScrollViewerTest(); Game = new RenderStackPanelTest(); Game.Run(GameContext); }