public void RenderQueue_DrawStage_CatchNullInputs() { var commandQueue = Substitute.For <IRenderCommandQueue>(); IRenderQueue queue = new RenderQueue(commandQueue); var stage = Substitute.For <IDrawStage>(); var camera = Substitute.For <ICamera2D>(); var target = Substitute.For <IRenderTarget>(); Assert.Throws <Yak2DException>(() => { queue.Draw(null, camera, target); }); Assert.Throws <Yak2DException>(() => { queue.Draw(stage, null, target); }); Assert.Throws <Yak2DException>(() => { queue.Draw(stage, camera, null); }); }