public void Write(string entry, LogLevel severity) { if (severity >= MinimumLevel) { RenderProgram.Write(entry); } }
public void Write(string entry) { RenderProgram.Write(entry); }
public void Write(string entry, LogLevel severity) { if (severity >= MinimumLevel) { RenderProgram.Write(entry); } }
public void Write(string entry) { RenderProgram.Write(entry); }