public override void updateRenderObject(BuildContext context, RenderObject renderObject) { RenderPerformanceOverlay _renderObject = (RenderPerformanceOverlay)renderObject; _renderObject.optionsMask = optionsMask; _renderObject.rasterizerThreshold = rasterizerThreshold; }
public override void updateRenderObject(BuildContext context, RenderObject renderObject) { RenderPerformanceOverlay _renderObject = (RenderPerformanceOverlay)renderObject; _renderObject.optionsMask = this.optionsMask; }