public void RenderForOrthographicCamera( RenderForOrthographicCameraTickEvent evt) { if (!this.isShieldOut_) { return; } var g = evt.Graphics; var t = g.Transform; var(x, y) = (this.playerRigidbody_.CenterX, this.playerRigidbody_.CenterY); var shieldWidth = 32; var shieldDepth = 4; t.Push() .Translate(x, y) .Rotate(this.handDeg_) .Translate(this.handDis_, 0); g.Render2d.Rectangle(-shieldDepth * .5f, -shieldWidth * .5f, shieldDepth, shieldWidth, true); t.Pop(); }
private void RenderForOrthographicCamera_( RenderForOrthographicCameraTickEvent evt) { var g = evt.Graphics; this.RenderTotalWaveform_(g); }
private void RenderForOrthographicCamera_( RenderForOrthographicCameraTickEvent evt) { var g = evt.Graphics; this.levelGridRenderer_.Render(g); this.boxPlayerRenderer_.Render(g); }
public void RenderForOrthographicCamera( RenderForOrthographicCameraTickEvent evt) { var g = evt.Graphics; var t = g.Transform; var r2d = g.Render2d; var(x, y) = (this.playerRigidbody_.CenterX, this.playerRigidbody_.CenterY); t.Push() .Translate(x, y) .Rotate(this.whipDeg_); // TODO: Track these via a state machine instead. if (this.isWhipping_) { var maxWhipLen = this.whipLength_ * this.whipStrength_; var whipFractionRads = MathF.Pow(this.whipTimeFraction_, .5f) * .8f * MathF.PI; var whipFraction = MathF.Sin(whipFractionRads); var whipLength = maxWhipLen * whipFraction; var whipPointCount = this.whipPoints_.Length; for (var i = 0; i < whipPointCount; ++i) { var whipPoint = this.whipPoints_[i]; var f = (1f * i) / (whipPointCount - 1f); var whipPointX = f * whipLength; var whipYRads = 5 * whipFraction * MathF.PI + f * MathF.PI; var whipPointY = MathF.Sin(f * MathF.PI) * 6 * MathF.Sin(whipYRads); whipPoint.X = whipPointX; whipPoint.Y = whipPointY; } r2d.Line(this.whipPoints_); } else if (this.isStoring_) { r2d.Circle(-this.whipStrength_ * 16, 0, 4, 8, true); } t.Pop(); }
public void RenderForOrthographicCamera( RenderForOrthographicCameraTickEvent evt) { var g = evt.Graphics; var t = g.Transform; var(x, y) = (this.playerRigidbody_.CenterX, this.playerRigidbody_.CenterY); var bladeLength = this.bladeLength_; var bladeWidth = 12; t.Push() .Translate(x, y) .Rotate(this.handDeg_) .Translate(this.handDis_, 0) .Rotate(-this.handDeg_ + this.swordDeg_); g.Render2d.Rectangle(0, -bladeWidth * .5f, bladeLength, bladeWidth, true); t.Pop(); }
private void RenderForOrthographicCamera_( RenderForOrthographicCameraTickEvent evt) { evt.Graphics.Primitives.VertexColor(ColorConstants.GREEN); evt.Graphics.Render2d.Rectangle(0, 480 - 20, 640 * (float)(.5 + .5 * this.circularProgress_ .NormalX ), 20, true); evt.Graphics.Primitives.VertexColor(ColorConstants.WHITE); evt.Graphics.Text.Draw(0, 0, 24, 24, "Hello world.\nLine 2.\nTesting hangydoos.\n Line 4!"); var position = this.cursor_.Position; if (position != null) { float radius = this.cursor_.LeftButton.State switch { ButtonState.PRESSED => 8, ButtonState.DOWN => 15, ButtonState.RELEASED => 50, ButtonState.UP => 30, }; evt.Graphics.Primitives.VertexColor(ColorConstants.RED); evt.Graphics.Render2d.Circle(position.X, position.Y, radius, 20, true); } }
private void RenderForOrthographicCamera_( RenderForOrthographicCameraTickEvent evt) { var g = evt.Graphics; var r2d = g.Render2d; var t = g.Transform; g.Primitives.VertexColor(ColorConstants.WHITE); t.Push() .Translate(this.playerRigidbody_.CenterX, this.playerRigidbody_.BottomY - this.legHeight_) .Scale(this.xDir_, 1); this.ForEachBone_(bone => { var transform = bone.Transform; r2d.Circle(transform.X, transform.Y, 3, 10, true); r2d.Line(bone.Start, bone.End); }); t.Pop(); }
private void RenderForOrthographicCamera_( RenderForOrthographicCameraTickEvent evt) { var g = evt.Graphics; this.RenderLcd_(g); g.Primitives.VertexColor(Color.White); var registers = this.mmu_.Registers; var memoryMap = this.mmu_.MemoryMap; var ioAddresses = memoryMap.IoAddresses; var lX = 202; var bY = 145; var t = g.Text; var i = 0; t.Draw(lX, 20 * i++, 16, 16, "pc: " + ByteFormatter.ToHex16(registers.Pc.Value)); i++; t.Draw(lX, 20 * i++, 16, 16, "af: " + ByteFormatter.ToHex16(registers.Af.Value)); t.Draw(lX, 20 * i++, 16, 16, "bc: " + ByteFormatter.ToHex16(registers.Bc.Value)); t.Draw(lX, 20 * i++, 16, 16, "de: " + ByteFormatter.ToHex16(registers.De.Value)); t.Draw(lX, 20 * i++, 16, 16, "hl: " + ByteFormatter.ToHex16(registers.Hl.Value)); i++; lX = 320; i = 0; t.Draw(lX, 20 * i++, 16, 16, "ppu: " + ByteFormatter.ToHex8((byte)this.cpu_.PpuMode)); t.Draw(lX, 20 * i++, 16, 16, "ly: " + ByteFormatter.ToHex8(this.mmu_.MemoryMap.IoAddresses.Ly.Value)); t.Draw(lX, 20 * i++, 16, 16, "dma: " + ByteFormatter.ToHex16(this.mmu_.MemoryMap.IoAddresses .LastDmaAddress)); t.Draw(lX, 20 * i++, 16, 16, ByteFormatter.ToHex8(ioAddresses.Lcdc.Value)); t.Draw(lX, 20 * i++, 16, 16, ByteFormatter.ToHex8(this.cpu_.ScanlineLcdc)); var oam = memoryMap.Oam; for (i = 0; i < 40; i++) { var oamAddress = (ushort)(i * 4); var y = (byte)(oam[oamAddress] - 16); var x = (byte)(oam[(ushort)(oamAddress + 1)] - 8); var nPerRow = 7; var c = i % nPerRow; var r = (i - c) / nPerRow; t.Draw(c * 90, bY + r * 20, 16, 16, "(" + ByteFormatter.ToHex8(x) + ", " + ByteFormatter.ToHex8(y) + ")"); } }
public void RenderForOrthographicCamera( RenderForOrthographicCameraTickEvent evt) => this.CurrentItem.RenderForOrthographicCamera(evt);