コード例 #1
0
ファイル: CacheTagsGen3rd.cs プロジェクト: CodeAsm/open-sauce
		void DebugVertices(StreamWriter s, Render.VertexBufferInterface.VertexBuffersGen3 gr, bool denormalize,
			Render.VertexBufferInterface.VertexBuffersGen3.Definition def,
			s_tag_d3d_vertex_buffer vb)
		{
			var stream_r = new Render.VertexBufferInterface.StreamReader(def);

			using (var er = new IO.EndianReader(vb.VertexBuffer.Value, IO.EndianState.Big, this))
			{
				for (int x = 0; x < vb.VertexCount.Value; x++) // foreach vertex...
				{
					s.WriteLine("\tVertex\t{0}", x.ToString("X8"));
					{
						stream_r.Read(er);
						if (denormalize)
						{
							foreach (string str in stream_r.GetDenormalizedStrings())
								s.WriteLine("\t\t{0}", str);
						}
						else
							foreach (string str in stream_r.GetNormalizedStrings())
								s.WriteLine("\t\t{0}", str);
					}
					s.WriteLine();
				}
				s.WriteLine(); s.WriteLine();
			}
		}
コード例 #2
0
        void DebugVertices(StreamWriter s, Render.VertexBufferInterface.VertexBuffersGen3 gr, bool denormalize,
                           Render.VertexBufferInterface.VertexBuffersGen3.Definition def,
                           s_tag_d3d_vertex_buffer vb)
        {
            var stream_r = new Render.VertexBufferInterface.StreamReader(def);

            using (var er = new IO.EndianReader(vb.VertexBuffer.Value, IO.EndianState.Big, this))
            {
                for (int x = 0; x < vb.VertexCount.Value; x++)                 // foreach vertex...
                {
                    s.WriteLine("\tVertex\t{0}", x.ToString("X8"));
                    {
                        stream_r.Read(er);
                        if (denormalize)
                        {
                            foreach (string str in stream_r.GetDenormalizedStrings())
                            {
                                s.WriteLine("\t\t{0}", str);
                            }
                        }
                        else
                        {
                            foreach (string str in stream_r.GetNormalizedStrings())
                            {
                                s.WriteLine("\t\t{0}", str);
                            }
                        }
                    }
                    s.WriteLine();
                }
                s.WriteLine(); s.WriteLine();
            }
        }
コード例 #3
0
        void ReconstructRawPca(int pca_data_offset,
                               int stream_source, Render.VertexBufferInterface.StreamReader stream_reader)
        {
            LowLevel.Math.real_quaternion quat = new LowLevel.Math.real_quaternion();

            if (stream_reader.FindStreamedElement(Render.VertexBufferInterface.VertexBuffersGen2.kTypePcaClusterId,
                                                  ref quat))
            {
                RawPcaData[(pca_data_offset * 5) + 0].RawPcaData.Value = quat.Vector.I;
            }
            if (stream_reader.FindStreamedElement(Render.VertexBufferInterface.VertexBuffersGen2.kTypePcaVertexWeights,
                                                  ref quat))
            {
                RawPcaData[(pca_data_offset * 5) + 1].RawPcaData.Value = quat.Vector.I;
                RawPcaData[(pca_data_offset * 5) + 2].RawPcaData.Value = quat.Vector.J;
                RawPcaData[(pca_data_offset * 5) + 3].RawPcaData.Value = quat.Vector.K;
                RawPcaData[(pca_data_offset * 5) + 4].RawPcaData.Value = quat.W;
            }
        }
コード例 #4
0
                void ReconstructRawVertex(lightmap_vertex_buffer_bucket_block buffer_bucket,
                                          int stream_source, Render.VertexBufferInterface.StreamReader stream_reader)
                {
                    LowLevel.Math.real_quaternion quat = new LowLevel.Math.real_quaternion();

                    // The following LM vertex sources only have one element, so we can call this here
                    stream_reader.GetStreamedElement(0, ref quat);

                    if (buffer_bucket.Flags.Test(k_bucket_flags_IncDir) &&
                        stream_source == 0)
                    {
                        PrimaryLightmapIncidentDirection.I = quat.Vector.I;
                        PrimaryLightmapIncidentDirection.J = quat.Vector.J;
                        PrimaryLightmapIncidentDirection.K = quat.Vector.K;
                    }
                    else if (buffer_bucket.Flags.Test(k_bucket_flags_Color) &&
                             stream_source == 1)
                    {
                        // alpha is quad.W, which LM color doesn't use
                        PrimaryLightmapColor.R = quat.Vector.I;
                        PrimaryLightmapColor.G = quat.Vector.J;
                        PrimaryLightmapColor.B = quat.Vector.K;
                    }
                }
コード例 #5
0
        /// <summary></summary>
        /// <param name="c"></param>
        /// <param name="section_info">Can be null if tag data doesn't have it</param>
        /// <param name="gbi"></param>
        /// <returns></returns>
        internal bool Reconstruct(Blam.CacheFile c,
                                  global_geometry_section_info_struct section_info,
                                  geometry_block_info_struct gbi)
        {
            int index = 0;
            int x;

            byte[][] data = gbi.GeometryBlock;

            if (data == null)
            {
                return(false);
            }

            foreach (geometry_block_resource_block gb in gbi.Resources)
            {
                using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index]))
                {
                    switch (gb.Type.Value)
                    {
                        #region TagBlock
                    case (int)geometry_block_resource_type.TagBlock:
                        int count = gb.GetCount();
                        switch (gb.PrimaryLocater.Value)
                        {
                        case OffsetParts:
                            Parts.Resize(count);
                            Parts.Read(er);
                            break;

                        case OffsetSubparts:
                            Subparts.Resize(count);
                            Subparts.Read(er);
                            break;

                        case OffsetVisibilityBounds:
                            VisibilityBounds.Resize(count);
                            VisibilityBounds.Read(er);
                            break;

                        case OffsetStripIndices:
                            StripIndices.Resize(count);
                            StripIndices.Read(er);
                            break;

                        case OffsetMoppReorderTable:
                            MoppReorderTable.Resize(count);
                            MoppReorderTable.Read(er);
                            break;

                        case OffsetVertexBuffers:
                            VertexBuffers.Resize(count);
                            VertexBuffers.Read(er);
                            break;
                        }
                        break;

                        #endregion
                        #region TagData
                    case (int)geometry_block_resource_type.TagData:
                        switch (gb.PrimaryLocater.Value)
                        {
                        case OffsetVisibilityMoppCode:
                            VisibilityMoppCode.Reset(er.ReadBytes(gb.Size));
                            break;
                        }
                        break;

                        #endregion
                        #region VertexBuffer
                    case (int)geometry_block_resource_type.VertexBuffer:
                        var vb_defs = (c.TagIndexManager as InternalCacheTagIndex).kVertexBuffers;

                        var stream_readers = new Render.VertexBufferInterface.StreamReader[VertexBuffers.Count];
                        for (x = 0; x < VertexBuffers.Count; x++)
                        {
                            VertexBuffers[x].VertexBuffer.InitializeStreamReader(vb_defs, out stream_readers[x]);
                        }

                        if (RawVertices.Count == 0)
                        {
                            int vertex_count = section_info != null ?
                                               section_info.TotalVertexCount :
                                               gb.Size.Value / VertexBuffers[0].VertexBuffer.StrideSize;

                            RawVertices.Resize(vertex_count);
                        }

                        for (x = 0; x < RawVertices.Count; x++)
                        {
                            RawVertices[x].Reconstruct(section_info, gb,
                                                       er, stream_readers);
                        }
                        break;
                        #endregion
                    }
                }

                index++;
            }

            VertexBuffers.DeleteAll();

            return(true);
        }
コード例 #6
0
        bool ReconstructRawPcaData(Blam.CacheFile c,
                                   geometry_block_info_struct gbi)
        {
            int index = 0;
            int x;

            byte[][] data = gbi.GeometryBlock;

            if (data == null)
            {
                return(false);
            }

            foreach (geometry_block_resource_block gb in gbi.Resources)
            {
                using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index]))
                {
                    switch (gb.Type.Value)
                    {
                        #region TagBlock
                    case (int)geometry_block_resource_type.TagBlock:
                        int count = gb.GetCount();
                        switch (gb.PrimaryLocater.Value)
                        {
                        case OffsetVertexBuffers:
                            VertexBuffers.Resize(count);
                            VertexBuffers.Read(er);
                            break;
                        }
                        break;

                        #endregion
                        #region VertexBuffer
                    case (int)geometry_block_resource_type.VertexBuffer:
                        var vb_defs = (c.TagIndexManager as InternalCacheTagIndex).kVertexBuffers;

                        // HACK: Figure out why we PRT stores the vertex buffer in the geometry block info's
                        // "section data" and not in a tag block resource
                        if (VertexBuffers.Count == 0 && !ReadVertexBufferHack(c, gbi))
                        {
                            break;
                        }

                        var stream_readers = new Render.VertexBufferInterface.StreamReader[VertexBuffers.Count];
                        for (x = 0; x < VertexBuffers.Count; x++)
                        {
                            VertexBuffers[x].VertexBuffer.InitializeStreamReader(vb_defs, out stream_readers[x]);
                        }

                        int vertex_count = gb.Size.Value / VertexBuffers[0].VertexBuffer.StrideSize;
                        if (RawPcaData.Count == 0)
                        {
                            RawPcaData.Resize(vertex_count * 5);                                     // 5x as there are 5 fields in the Pca data
                        }
                        for (x = 0; x < vertex_count; x++)
                        {
                            ReconstructRawPcaData(x, gb, er, stream_readers);
                        }
                        break;
                        #endregion
                    }
                }
                index++;
            }

            VertexBuffers.DeleteAll();

            return(true);
        }
コード例 #7
0
ファイル: Bsp.cs プロジェクト: CodeAsm/open-sauce
				internal bool Reconstruct(Blam.CacheFile c,
					lightmap_vertex_buffer_bucket_block buffer_bucket,
					geometry_block_info_struct gbi)
				{
					int index = 0;
					int x;
					byte[][] data = gbi.GeometryBlock;

					if (data == null) return false;

					foreach (geometry_block_resource_block gb in gbi.Resources)
					{
						using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index]))
						{
							switch (gb.Type.Value)
							{
								#region TagBlock
								case (int)geometry_block_resource_type.TagBlock:
									int count = gb.GetCount();
									switch (gb.PrimaryLocater.Value)
									{
										case OffsetVertexBuffers:
											VertexBuffers.Resize(count);
											VertexBuffers.Read(er);
											break;
									}
									break;
								#endregion
								#region VertexBuffer
								case (int)geometry_block_resource_type.VertexBuffer:
									var vb_defs = (c.TagIndexManager as InternalCacheTagIndex).kVertexBuffers;

									var stream_readers = new Render.VertexBufferInterface.StreamReader[VertexBuffers.Count];
									for (x = 0; x < VertexBuffers.Count; x++)
										VertexBuffers[x].VertexBuffer.InitializeStreamReader(vb_defs, out stream_readers[x]);

									int vertex_count = gb.Size.Value / VertexBuffers[0].VertexBuffer.StrideSize;
									if(buffer_bucket.RawVertices.Count == 0)
										buffer_bucket.RawVertices.Resize(vertex_count);
									for (x = 0; x < vertex_count; x++)
										buffer_bucket.RawVertices[x].Reconstruct(buffer_bucket, gb,
											er, stream_readers);
									break;
								#endregion
							}
						}

						index++;
					}

					VertexBuffers.DeleteAll();

					return true;
				}
コード例 #8
0
                internal bool Reconstruct(Blam.CacheFile c,
                                          lightmap_vertex_buffer_bucket_block buffer_bucket,
                                          geometry_block_info_struct gbi)
                {
                    int index = 0;
                    int x;

                    byte[][] data = gbi.GeometryBlock;

                    if (data == null)
                    {
                        return(false);
                    }

                    foreach (geometry_block_resource_block gb in gbi.Resources)
                    {
                        using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index]))
                        {
                            switch (gb.Type.Value)
                            {
                                #region TagBlock
                            case (int)geometry_block_resource_type.TagBlock:
                                int count = gb.GetCount();
                                switch (gb.PrimaryLocater.Value)
                                {
                                case OffsetVertexBuffers:
                                    VertexBuffers.Resize(count);
                                    VertexBuffers.Read(er);
                                    break;
                                }
                                break;

                                #endregion
                                #region VertexBuffer
                            case (int)geometry_block_resource_type.VertexBuffer:
                                var vb_defs = (c.TagIndexManager as InternalCacheTagIndex).kVertexBuffers;

                                var stream_readers = new Render.VertexBufferInterface.StreamReader[VertexBuffers.Count];
                                for (x = 0; x < VertexBuffers.Count; x++)
                                {
                                    VertexBuffers[x].VertexBuffer.InitializeStreamReader(vb_defs, out stream_readers[x]);
                                }

                                int vertex_count = gb.Size.Value / VertexBuffers[0].VertexBuffer.StrideSize;
                                if (buffer_bucket.RawVertices.Count == 0)
                                {
                                    buffer_bucket.RawVertices.Resize(vertex_count);
                                }
                                for (x = 0; x < vertex_count; x++)
                                {
                                    buffer_bucket.RawVertices[x].Reconstruct(buffer_bucket, gb,
                                                                             er, stream_readers);
                                }
                                break;
                                #endregion
                            }
                        }

                        index++;
                    }

                    VertexBuffers.DeleteAll();

                    return(true);
                }
コード例 #9
0
ファイル: Models.cs プロジェクト: CodeAsm/open-sauce
		/// <summary></summary>
		/// <param name="c"></param>
		/// <param name="section_info">Can be null if tag data doesn't have it</param>
		/// <param name="gbi"></param>
		/// <returns></returns>
		internal bool Reconstruct(Blam.CacheFile c,
			global_geometry_section_info_struct section_info,
			geometry_block_info_struct gbi)
		{
			int index = 0;
			int x;
			byte[][] data = gbi.GeometryBlock;

			if (data == null) return false;

			foreach (geometry_block_resource_block gb in gbi.Resources)
			{
				using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index]))
				{
					switch (gb.Type.Value)
					{
						#region TagBlock
						case (int)geometry_block_resource_type.TagBlock:
							int count = gb.GetCount();
							switch (gb.PrimaryLocater.Value)
							{
								case OffsetParts:
									Parts.Resize(count);
									Parts.Read(er);
									break;

								case OffsetSubparts:
									Subparts.Resize(count);
									Subparts.Read(er);
									break;

								case OffsetVisibilityBounds:
									VisibilityBounds.Resize(count);
									VisibilityBounds.Read(er);
									break;

								case OffsetStripIndices:
									StripIndices.Resize(count);
									StripIndices.Read(er);
									break;

								case OffsetMoppReorderTable:
									MoppReorderTable.Resize(count);
									MoppReorderTable.Read(er);
									break;

								case OffsetVertexBuffers:
									VertexBuffers.Resize(count);
									VertexBuffers.Read(er);
									break;
							}
							break;
						#endregion
						#region TagData
						case (int)geometry_block_resource_type.TagData:
							switch (gb.PrimaryLocater.Value)
							{
								case OffsetVisibilityMoppCode:
									VisibilityMoppCode.Reset(er.ReadBytes(gb.Size));
									break;
							}
							break;
						#endregion
						#region VertexBuffer
						case (int)geometry_block_resource_type.VertexBuffer:
							var vb_defs = (c.TagIndexManager as InternalCacheTagIndex).kVertexBuffers;

							var stream_readers = new Render.VertexBufferInterface.StreamReader[VertexBuffers.Count];
							for (x = 0; x < VertexBuffers.Count; x++)
								VertexBuffers[x].VertexBuffer.InitializeStreamReader(vb_defs, out stream_readers[x]);

							if (RawVertices.Count == 0)
							{
								int vertex_count = section_info != null ?
									section_info.TotalVertexCount :
									gb.Size.Value / VertexBuffers[0].VertexBuffer.StrideSize;

								RawVertices.Resize(vertex_count);
							}

							for (x = 0; x < RawVertices.Count; x++)
								RawVertices[x].Reconstruct(section_info, gb, 
									er, stream_readers);
							break;
						#endregion
					}
				}

				index++;
			}

			VertexBuffers.DeleteAll();

			return true;
		}
コード例 #10
0
ファイル: Models.cs プロジェクト: CodeAsm/open-sauce
		bool ReconstructRawPcaData(Blam.CacheFile c,
			geometry_block_info_struct gbi)
		{
			int index = 0;
			int x;
			byte[][] data = gbi.GeometryBlock;

			if (data == null) return false;

			foreach (geometry_block_resource_block gb in gbi.Resources)
			{
				using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index]))
				{
					switch (gb.Type.Value)
					{
						#region TagBlock
						case (int)geometry_block_resource_type.TagBlock:
							int count = gb.GetCount();
							switch (gb.PrimaryLocater.Value)
							{
								case OffsetVertexBuffers:
									VertexBuffers.Resize(count);
									VertexBuffers.Read(er);
									break;
							}
							break;
						#endregion
						#region VertexBuffer
						case (int)geometry_block_resource_type.VertexBuffer:
							var vb_defs = (c.TagIndexManager as InternalCacheTagIndex).kVertexBuffers;

							// HACK: Figure out why we PRT stores the vertex buffer in the geometry block info's
							// "section data" and not in a tag block resource
							if (VertexBuffers.Count == 0 && !ReadVertexBufferHack(c, gbi))
								break;

							var stream_readers = new Render.VertexBufferInterface.StreamReader[VertexBuffers.Count];
							for (x = 0; x < VertexBuffers.Count; x++)
								VertexBuffers[x].VertexBuffer.InitializeStreamReader(vb_defs, out stream_readers[x]);

							int vertex_count = gb.Size.Value / VertexBuffers[0].VertexBuffer.StrideSize;
							if (RawPcaData.Count == 0)
								RawPcaData.Resize(vertex_count * 5); // 5x as there are 5 fields in the Pca data

							for (x = 0; x < vertex_count; x++)
								ReconstructRawPcaData(x, gb, er, stream_readers);
							break;
						#endregion
					}
				}
				index++;
			}

			VertexBuffers.DeleteAll();

			return true;
		}