private static void DrawingOnOnPostReset(EventArgs args) { ReadyLine.OnPostReset(); Text.OnPostReset(); CdFrame.OnPostReset(); foreach (var sprite in SummonerTextures) { sprite.Value.OnPostReset(); } }
private static void Drawing_OnPostReset(EventArgs args) { _sprite.OnPostReset(); //_sprite.OnResetDevice(); }