public void SendTargetRemoved() { var msg = new RemoveTargetMsg(); msg.EntityId = m_jumpDrive.EntityId; Sync.Layer.SendMessageToAllAndSelf(ref msg); }
private static void OnTargetRemoved(MySyncJumpDrive syncObject, ref RemoveTargetMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.OnTargetRemoved(); if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId); } }
private static void OnTargetRemoved(MySyncJumpDrive syncObject, ref RemoveTargetMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.OnTargetRemoved(); }
public void SendTargetRemoved() { var msg = new RemoveTargetMsg(); msg.EntityId = m_jumpDrive.EntityId; Sync.Layer.SendMessageToServerAndSelf(ref msg); }