コード例 #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            FlatRedBallServices.InitializeFlatRedBall(this, graphics);

            InitializeIoc();

            this.TargetElapsedTime = TimeSpan.FromSeconds(1 / 30.0);

            mToolForm       = new ToolForm();
            mToolForm.Owner = (Form)(Form.FromHandle(FlatRedBallServices.WindowHandle));
            mToolForm.ItemCollapsedOrExpanded += HandleToolFormItemCollapsedOrExpanded;
            Plugin.PluginManager.Initialize();

            IsMouseVisible = true;

            IsFixedTimeStep = false;

            GuiData.Initialize();

            RegisterAdditionalAssemblies();

            AvailableAssetTypes.Self.Initialize(FileManager.RelativeDirectory);

            #region Set up resizing

            mFormMethods = new FormMethods(0, 0, 0, 0);

            #endregion

            SpriteManager.Camera.BackgroundColor = Color.Gray;
            FlatRedBall.Math.Geometry.Polygon.TolerateEmptyPolygons = true;
            ExposedVariableManager.Initialize();

            try
            {
                RemotingServer.SetupPort(8686);
                RemotingServer.SetupInterface <FlatRedBall.Glue.SelectionInterface>();
                RemotingServer.SetupInterface <RegisterInterface>();
            }
            catch (Exception e)
            {
                System.Windows.Forms.MessageBox.Show("GlueView could not start, please make sure GlueView is not already running on your computer \n \n Exception: \n" + e.ToString());
                FlatRedBall.FlatRedBallServices.Game.Exit();
            }

            mToolForm.Show();

            GluxManager.ContentManagerName = "GlueView";


            EditorLogic.Initialize();

            CommandLineManager.Self.ProcessCommandLineArgs(this.mToolForm);

            mainForm         = Form.FromHandle(FlatRedBallServices.WindowHandle) as Form;
            mainForm.Resize += HandleResize;
            base.Initialize();
        }
コード例 #2
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            FlatRedBallServices.InitializeFlatRedBall(this, _graphics);

            IsMouseVisible = true;

            GuiData.Initialize();

            AvailableAssetTypes.Initialize(FileManager.RelativeDirectory + "Content/ContentTypes.csv");

            #region Set up resizing

            Renderer.UseRenderTargets = false;

            #endregion

            try
            {
                RemotingServer.SetupPort(9426);
                RemotingServer.SetupInterface <SelectionInterface>();
                RemotingServer.SetupInterface <RegisterInterface>();
            }
            catch (Exception e)
            {
                System.Windows.Forms.MessageBox.Show(@"Level Editor could not start, please make sure Level Editor is not already running on your computer 
 
 Exception: 
" + e);
                FlatRedBallServices.Game.Exit();
            }


            GluxManager.ContentManagerName = "LevelEditor";


            EditorLogic.Initialize();


            base.Initialize();
        }
コード例 #3
0
 public override void StartUp()
 {
     RemotingServer.SetupPort(8687);
     RemotingServer.SetupInterface <SelectionInterface2>();
 }