public void UIInit(RemoteMain main, DeviceListScene list, MainBGScene mainBg, Fav fav) { _Main = main; _List = list; _UI = mainBg; _Fav = fav; }
public void ListInit(RemoteMain main, UIActor actor, BthCommunicator bth, AARController aar) { _BtnList = new List <DeviceListButton>(); _Actor = actor; _BTH = bth; _AAR = aar; _Main = main; }
public void CommunicatorInit(RemoteMain main, AARController aar, UIActor actor, MsgController control, Fav fav) { _AAR = aar; _Msg = control; _Main = main; _Actor = actor; _Fav = fav; _MsgSaver = new List <byte[]>(); _State = COMMUICATOR_STATE.CS_DISCONNECT; }
public void FavInit(RemoteMain rmain, MainBGScene main, BthCommunicator bth, AlertManager alert) { _RemoteMain = rmain; _Main = main; _Bth = bth; _Alert = alert; #region Ptn Save Buttons add Listner _Save.SetActive(true); //Buttonは6個存在するが、index5に対応するボタンは、Exitボタンで一時的に使用する予定である for (int i = 0; i < 5; ++i) { AddSaveListener(_UserTypes.transform.GetChild(i).GetComponent <Button>(), i); } _Save.SetActive(false); #endregion }
void Awake() { instance = this; }