public bool TryFinishTrack(RemoteControlCar car) { while (!car.BatteryDrained() && car.DistanceDriven() < distance) { car.Drive(); } return(car.DistanceDriven() >= distance); }
public void NewRemoteControlCarHasNotDrivenAnyDistance() { int speed = 10; int batteryDrain = 2; var car = new RemoteControlCar(speed, batteryDrain); Assert.Equal(0, car.DistanceDriven()); }
public void New_remote_control_car_has_not_driven_any_distance() { int speed = 10; int batteryDrain = 2; var car = new RemoteControlCar(speed, batteryDrain); Assert.Equal(0, car.DistanceDriven()); }
public bool CarCanFinish(RemoteControlCar car) { while (!car.BatteryDrained()) { car.Drive(); } return(car.DistanceDriven() >= distance); }
public void DriveIncreasesDistanceDrivenWithSpeed() { int speed = 5; int batteryDrain = 1; var car = new RemoteControlCar(speed, batteryDrain); car.Drive(); Assert.Equal(5, car.DistanceDriven()); }
public void Super_hungry_car_can_try_driving_but_is_drained() { int speed = 100; int batteryDrain = 60; var car = new RemoteControlCar(speed, batteryDrain); car.Drive(); car.Drive(); Assert.True(car.BatteryDrained()); Assert.Equal(100, car.DistanceDriven()); }
public bool CarCanFinish(RemoteControlCar car) { while (car.DistanceDriven() < Distance) { if (car.BatteryDrained()) { return(false); } car.Drive(); } return(true); }
public void DriveDoesNotIncreaseDistanceDrivenWhenBatteryDrained() { int speed = 9; int batteryDrain = 50; var car = new RemoteControlCar(speed, batteryDrain); // Drain the battery car.Drive(); car.Drive(); // One extra drive attempt (should not succeed) car.Drive(); Assert.Equal(18, car.DistanceDriven()); }
private bool DidCarFinishTrack(RemoteControlCar car) => car.DistanceDriven() >= _distance;
private bool CanContinueDriving(RemoteControlCar car) => car.DistanceDriven() < _distance && !car.BatteryDrained();