void Regulus.Utility.ICore.ObtainController(Regulus.Remoting.ISoulBinder binder) { binder.Bind <TestNativeGameCore.IMessager>(this); binder.BreakEvent += () => { binder.Unbind <TestNativeGameCore.IMessager>(this); }; }
public Service(Regulus.Remoting.ISoulBinder binder, Storage storage , int account_id) { // TODO: Complete member initialization this._Binder = binder; this._Storage = storage; _Id = account_id; }
public RealmStage(Regulus.Remoting.ISoulBinder binder, IScene realm, Regulus.Project.SamebestKeys.Serializable.DBEntityInfomation[] actors, Belongings belongings) { _Binder = binder; this._Scene = realm; _Players = (from actor in actors select new Player(actor)).ToArray(); _Observeds = new List<IObservedAbility>(); _Belongings = belongings; _Updater = new Utility.Updater(); }
public Core(Regulus.Remoting.ISoulBinder binder, IStorage storage, IZone zone ) { _Zone = zone; Storage = storage; _Binder = binder; _StageMachine = new Regulus.Utility.StageMachine(); binder.BreakEvent += _OnInactive; _StatusEvent += (s) => { }; }
public Core(Regulus.Remoting.ISoulBinder binder, IStorage storage, IMap zone , Battle.IZone battle) { _Battle = battle; _Zone = zone; Storage = storage; _Binder = binder; _Binder.Bind<IUserStatus>(this); _StageMachine = new Regulus.Game.StageMachine(); binder.BreakEvent += _OnInactive; _StatusEvent += (s) => { }; }
public Verify(Regulus.Remoting.ISoulBinder binder , Storage storage) { _Storage = storage; this._Binder = binder; }
public InGameState(Regulus.Remoting.ISoulBinder provider) { _Provider = provider; }
public LoginStates(Regulus.Remoting.ISoulBinder provider) { _Provider = provider; }
public Service(Regulus.Remoting.ISoulBinder _Binder, Storage _Storage) { // TODO: Complete member initialization this._Binder = _Binder; this._Storage = _Storage; }
public Kerb(Regulus.Remoting.ISoulBinder binder) { this._Binder = binder; _Coroutine = new Regulus.Utility.Coroutine.Coroutine(); }
public User(Regulus.Remoting.ISoulBinder binder , Storage storage) { _Storage = storage; _Enable = true; this._Binder = binder; }
public User(Regulus.Remoting.ISoulBinder binder) { this._Binder = binder; _Machine = new Regulus.Utility.StageMachine(); }
public Verify(Regulus.Remoting.ISoulBinder binder) { this._Binder = binder; }