public ConnectStage(Regulus.Remoting.Ghost.TProvider<Project.SamebestKeys.IConnect> connect_provider, OnConnect connect) { // TODO: Complete member initialization this._ConnectProvider = connect_provider; _Connect = connect; _Connecter = new Connect(); }
public User() { _Updater = new Regulus.Utility.Updater<Regulus.Utility.IUpdatable>(); _ConnectProvider = new Regulus.Remoting.Ghost.TProvider<TestNativeGameCore.IConnect>(); _Connecter = new Connect(); _Complex = new Regulus.Remoting.Ghost.Native.Agent(); }
public User() { _Updater = new Regulus.Utility.Updater(); _ConnectProvider = new Regulus.Remoting.Ghost.TProvider <TestNativeGameCore.IConnect>(); _Connecter = new Connect(); _Complex = new Regulus.Remoting.Ghost.Native.Agent(); }
public StandalongUser(Game game) { _Game = game; _Agent = new Regulus.Standalong.Agent(); _Machine = new Regulus.Utility.StageMachine(); _ConnectProvider = new Regulus.Remoting.Ghost.TProvider<Project.SamebestKeys.IConnect>(); _OnlineProvider = new Regulus.Remoting.Ghost.TProvider<Project.SamebestKeys.IOnline>(); }
public User(Regulus.Remoting.IAgent agent) { _Agent = agent; _ConnectProvider = new Regulus.Remoting.Ghost.TProvider<Regulus.Utility.IConnect>(); _OnlineProvider = new Regulus.Remoting.Ghost.TProvider<Regulus.Utility.IOnline>(); _Machine = new Regulus.Utility.StageMachine(); _Updater = new Regulus.Utility.Updater(); }
public OnlineStage(Regulus.Remoting.IAgent agent, Regulus.Remoting.Ghost.TProvider<Regulus.Utility.IOnline> provider) { this._Agent = agent; this._OnlineProvider = provider; _Online = new Regulus.Utility.Online(agent); }
public OfflineStage(Regulus.Remoting.IAgent agent, Regulus.Remoting.Ghost.TProvider<Regulus.Utility.IConnect> _ConnectProvider) { this._Agent = agent; this._ConnectProvider = _ConnectProvider; _Connect = new Regulus.Utility.Connect(); }
public OnlineStage(Regulus.Remoting.Ghost.TProvider<Project.SamebestKeys.IOnline> provider, Regulus.Remoting.Ghost.Native.Agent agent) { _Id = Guid.NewGuid(); this._Provider = provider; this._Agent = agent; }
public OnlineStage(Regulus.Standalong.Agent agent , Regulus.Remoting.Ghost.TProvider<Project.SamebestKeys.IOnline> provider , Regulus.Projects.SamebestKeys.Standalong.Game game) { _Game = game; _Updater = new Utility.Updater(); _Agent = agent; _Id = Guid.NewGuid(); _Provider = provider; }