void PlayerProvider_Supply(Regulus.Project.SamebestKeys.IPlayer obj) { _Player = obj; _Player.SetPosition(Regulus.Utility.Random.Next(0 , 30), Regulus.Utility.Random.Next(0, 30)); _Player.SetSpeed(1); _Player.Walk(Regulus.Utility.Random.Next(0,360)); _TimeCounter.Reset(); }
public BotEmoStage(Regulus.Project.SamebestKeys.IPlayer _Player) { _TimeCounter = new Regulus.Utility.TimeCounter(); this._Player = _Player; }
void PlayerProvider_Supply(Regulus.Project.SamebestKeys.IPlayer obj) { _Player = obj; _User.ObservedAbilityProvider.Supply += ObservedAbilityProvider_Supply; }
public BotTalkStage(Regulus.Project.SamebestKeys.IPlayer _Player) { this._Player = _Player; }