/// ------------------------------------------------------------------------------------ /// <summary> /// Executes in two distinct scenarios. /// 1. If disposing is true, the method has been called directly /// or indirectly by a user's code via the Dispose method. /// Both managed and unmanaged resources can be disposed. /// 2. If disposing is false, the method has been called by the /// runtime from inside the finalizer and you should not reference (access) /// other managed objects, as they already have been garbage collected. /// Only unmanaged resources can be disposed. /// </summary> /// <param name="disposing">true to release both managed and unmanaged resources; false to release only unmanaged resources.</param> /// <remarks> /// If any exceptions are thrown, that is fine. /// If the method is being done in a finalizer, it will be ignored. /// If it is thrown by client code calling Dispose, /// it needs to be handled by fixing the bug. /// If subclasses override this method, they should call the base implementation. /// </remarks> /// ------------------------------------------------------------------------------------ protected override void Dispose(bool disposing) { System.Diagnostics.Debug.WriteLineIf(!disposing, "****** Missing Dispose() call for " + GetType() + ". ****** "); if (disposing) { Application.RemoveMessageFilter(this); if (m_list != null) { m_list.Clear(); } if (m_dataGridView != null && !m_dataGridView.Disposing) { m_dataGridView.Dispose(); } if (m_zoomFactor != null) { m_zoomFactor.Dispose(); } } m_tsStrComparer = null; m_dataGridView = null; m_list = null; m_zoomFactor = null; base.Dispose(disposing); }
/// ------------------------------------------------------------------------------------ /// <summary> /// Clean up any resources being used. /// </summary> /// ------------------------------------------------------------------------------------ protected override void Dispose(bool disposing) { // Must not be run more than once. if (IsDisposed) { return; } if (disposing) { if (components != null) { components.Dispose(); } var disposable = m_vc as IDisposable; if (disposable != null) { disposable.Dispose(); } if (m_zoomFactor != null) { m_zoomFactor.Dispose(); } } m_vc = null; m_zoomFactor = null; base.Dispose(disposing); }