void OnApplicationQuit() { if (regionHandler != null) { regionHandler.CloseAll(); } if (this.worldGen != null) { this.worldGen.DestroyNativeMemory(); } }
void OnApplicationQuit() { regionHandler.CloseAll(); }
void OnApplicationQuit() { if (regionHandler != null) { regionHandler.CloseAll(); } if (this.worldGen != null) { this.worldGen.DestroyNativeMemory(); } }
void OnApplicationQuit() { regionHandler.CloseAll(); }