private void SetPersonNormal() { m_personPlane.gameObject.SetActive(true); m_unionPlane.gameObject.SetActive(false); m_selfdataNull.gameObject.SetActive(false); m_selfdataObj.gameObject.SetActive(true); Util.SetText(m_nameTxt, ConfigText.GetDefalutString(232, 1)); RefreshIntergl refresh = m_selfdataObj.GetComponentDefault <RefreshIntergl>(); refresh.SetPersonInfo(moduleBordlands.selfData, false); m_personData.SetItems(moduleBordlands.rankList); }
private void _ME(ModuleEvent <Module_Bordlands> e) { switch (e.moduleEvent) { case Module_Bordlands.EventRefreshSelfRank: if (!m_personBtn.isOn) { return; } m_selfdataObj.gameObject.SetActive(true); m_selfdataNull.gameObject.SetActive(false); RefreshIntergl refresh = m_selfdataObj.GetComponentDefault <RefreshIntergl>(); refresh.SetPersonInfo(moduleBordlands.selfData, false); break; case Module_Bordlands.EventRefreshRankList: if (!m_personBtn.isOn) { return; } m_personData.SetItems(moduleBordlands.rankList); break; } }
private void SetPersonIntergl(RectTransform rt, BorderRankData info) { RefreshIntergl refresh = rt.gameObject.GetComponentDefault <RefreshIntergl>(); refresh.SetPersonInfo(info, true); }