public void OnEndBuild() { MainResourcesController.buildingListIsFull = false; MainResourcesController.buildingInProgress.Clear(); foreach (var mm in MainResourcesController.resDictionary) { if (mm.resId == queneId) { MainResourcesController.buildingsLevel[mm.resTechName] += 1; } } RefreshController.R_Buildings(parrentBuilding); CancelInvoke("StartTickBuildings"); Destroy(this.gameObject); gameObject.transform.parent.gameObject.SetActive(false); }
IEnumerator DropDownItem() { WWW www = new WWW("http://vg2.v-galaktike.ru/api/?class=planet&method=getplanet&token=" + MainResourcesController.userToken + "&system_id=" + MainResourcesController.currentSystemID); yield return(www); if (www.error == null) { var result = JSON.Parse(www.text); MainResourcesController.timeNow = result["now"].AsLong; current_user = result["user"]; current_planet = result["system"]; buildingsInProgress = current_planet["building"]; researchInProgress = current_user["tech"]; docDefInProgress = current_planet["weapon"]; MainResourcesController.main_titan_value = current_planet["titan"].AsDouble; MainResourcesController.main_silicone_value = current_planet["silicon"].AsDouble; MainResourcesController.main_antimatter_value = current_planet["antimatter"].AsDouble; MainResourcesController.energy_used = current_planet["energy_used"].AsInt; MainResourcesController.energy_max = current_planet["energy_max"].AsInt; MainResourcesController.weapone_update = current_planet["weapon_update"].AsLong; MainResourcesController mrc = TopBlock.GetComponent <MainResourcesController>(); mrc.ValOnTheirPlace(); if (buildingsInProgress.Count != 0) { MainResourcesController.buildingInProgress.Clear(); MainResourcesController.buildingInProgress.Add(new BuildingsInProgress( buildingsInProgress["system_id"].AsInt, buildingsInProgress["building_id"].AsInt, buildingsInProgress["building_end"].AsLong, buildingsInProgress["building_start"].AsLong)); } else { MainResourcesController.buildingListIsFull = false; MainResourcesController.buildingInProgress.Clear(); } if (researchInProgress.Count != 0) { MainResourcesController.researchInProgress.Clear(); MainResourcesController.researchInProgress.Add(new ResearchInProgress( researchInProgress["user_id"].AsInt, researchInProgress["tech_id"].AsInt, researchInProgress["tech_end"].AsLong, researchInProgress["tech_start"].AsLong)); } else { MainResourcesController.researchInProgress.Clear(); } if (docDefInProgress.Count != 0) { MainResourcesController.docDefInProgress.Clear(); for (int i = 0; i < docDefInProgress.Count; i++) { MainResourcesController.docDefInProgress.Add(new DocDefInProgress( docDefInProgress[i]["system_id"].AsInt, docDefInProgress[i]["element_id"].AsInt, docDefInProgress[i]["count"].AsInt)); } } else { MainResourcesController.docDefInProgress.Clear(); } GetValForJson(); MainResourcesController.CreadeDictionaryBuildingsLevel(); MainResourcesController.CreadeDictionaryResearchLevel(); loading.SetActive(true); yield return(new WaitForSeconds(0.5f)); RefreshController.R_Buildings(buildingBlocks); RefreshController.R_Research(researchBlocks); yield return(new WaitForSeconds(0.5f)); RefreshController.R_Doc(docBlocks); RefreshController.R_Defc(defBlocks); yield return(new WaitForSeconds(0.5f)); RefreshController.R_Technology(techBlocks); loading.SetActive(false); DwopDownBtn_close(); if (planetBlock.activeInHierarchy) { planetBlock.GetComponent <PlanetMenuItemController>().ChangePlanet(); } if (scrM.currentPanel.name == "Building") { buildingBlocks.transform.GetComponent <BuildingOnEnabled>().StartThis(); } else if (scrM.currentPanel.name == "Research") { researchBlocks.transform.GetComponent <ResearchOnEnabled>().StartThis(); } else if (scrM.currentPanel.name == "DocDef") { docBlocks.transform.GetComponent <DocOnEnabled>().StartThis(); } } else { Debug.Log(www.error); } }