コード例 #1
0
        /// <summary>
        /// Checks if a node may be processed without running into circular references. The node is not added to the list.
        /// </summary>
        /// <param name="node">The node we want to process.</param>
        /// <returns>Returns true when the node may be processed, if not the calling function has to stop.</returns>
        public bool MayProcessCheckOnly(Node node)
        {
            ReferencedBehaviorNode refnode = node as ReferencedBehaviorNode;

            if (refnode != null)
            {
                return(!_processedBehaviors.Contains(refnode));
            }

            return(true);
        }
コード例 #2
0
ファイル: Node.cs プロジェクト: sailor008/Brainiac-Designer
        /// <summary>
        /// Creates a new referenced behaviour node.
        /// </summary>
        /// <param name="rootBehavior">The behaviour we are adding the reference to.</param>
        /// <param name="referencedBehavior">The behaviour we are referencing.</param>
        /// <returns>Returns the created referenced behaviour node.</returns>
        public static ReferencedBehaviorNode CreateReferencedBehaviorNode(BehaviorNode rootBehavior, BehaviorNode referencedBehavior)
        {
            ReferencedBehaviorNode node = (ReferencedBehaviorNode)Plugin.ReferencedBehaviorNodeType.InvokeMember(string.Empty, BindingFlags.CreateInstance, null, null, new object[] { rootBehavior, referencedBehavior });

            if (node == null)
            {
                throw new Exception(Resources.ExceptionMissingNodeConstructor);
            }

            return(node);
        }
コード例 #3
0
        /// <summary>
        /// Branches the list for a node.
        /// </summary>
        /// <param name="node">The node we are branching for.</param>
        /// <returns>A new list which contains the previously processed behaviours for referenced behaviours. For other nodes it returns the same list.</returns>
        public ProcessedBehaviors Branch(Node node)
        {
            ReferencedBehaviorNode refnode = node as ReferencedBehaviorNode;

            if (refnode != null)
            {
                return(new ProcessedBehaviors(this));
            }

            return(this);
        }
コード例 #4
0
        /// <summary>
        /// Returns the first NodeViewData which is associated with the given node. Notice that there might be other NodeViewDatas which are ignored.
        /// </summary>
        /// <param name="node">The node you want to get the NodeViewData for.</param>
        /// <returns>Returns the first NodeViewData found.</returns>
        public override NodeViewData FindNodeViewData(Node node)
        {
            if (node is ReferencedBehaviorNode)
            {
                ReferencedBehaviorNode refnode  = (ReferencedBehaviorNode)_node;
                ReferencedBehaviorNode refnode2 = (ReferencedBehaviorNode)node;

                if (refnode.Reference == refnode2.Reference)
                {
                    return(this);
                }
            }

            return(base.FindNodeViewData(node));
        }
コード例 #5
0
        /// <summary>
        /// Checks if a node may be processed without running into circular references and adds it to the list.
        /// </summary>
        /// <param name="node">The node we want to process.</param>
        /// <returns>Returns true when the node may be processed, if not the calling function has to stop.</returns>
        public bool MayProcess(Node node)
        {
            ReferencedBehaviorNode refnode = node as ReferencedBehaviorNode;

            if (refnode != null)
            {
                if (_processedBehaviors.Contains(refnode))
                {
                    return(false);
                }

                _processedBehaviors.Add(refnode);
            }

            return(true);
        }
コード例 #6
0
        /// <summary>
        /// This function adapts the children of the view that they represent the children of the node this view is for.
        /// Children are added and removed.
        /// </summary>
        /// <param name="processedBehaviors">A list of previously processed behaviours to deal with circular references.</param>
        public override void SynchronizeWithNode(IList <BehaviorNode> processedBehaviors)
        {
            // if we have a circular reference, we must skip it
            ReferencedBehaviorNode rb = (ReferencedBehaviorNode)_node;

            if (rb.Reference == null || processedBehaviors.Contains(rb.Reference))
            {
                _children.Clear();
                return;
            }

            List <BehaviorNode> newProcessedBehaviors = new List <BehaviorNode>(processedBehaviors);

            newProcessedBehaviors.Add(rb.Reference);

            base.SynchronizeWithNode(newProcessedBehaviors.AsReadOnly());
        }
コード例 #7
0
        protected void CollectRequiredModules(List <Object> requiredModules, Node node)
        {
            foreach (Node child in node.Children)
            {
                if (!requiredModules.Contains(child.GetType()))
                {
                    requiredModules.Add(child.GetType());
                }

                // for referenced behaviours we add the behaviours as a reference
                ReferencedBehaviorNode refbn = child as ReferencedBehaviorNode;
                if (refbn != null && !requiredModules.Contains(refbn.Reference))
                {
                    requiredModules.Add(refbn.Reference);
                }

                CollectRequiredModules(requiredModules, child);
            }
        }
コード例 #8
0
        /// <summary>
        /// Returns if any of the node's parents is a given behaviour.
        /// </summary>
        /// <param name="behavior">The behavior we want to check if it is an ancestor of this node.</param>
        /// <returns>Returns true if this node is a descendant of the given behavior.</returns>
        public override bool HasParentBehavior(BehaviorNode behavior)
        {
            if (behavior == null)
            {
                return(false);
            }

            ReferencedBehaviorNode refb = (ReferencedBehaviorNode)_node;

            Debug.Check(refb.Reference != null);

            if (refb.Reference == behavior)
            {
                return(true);
            }

            if (_parent == null)
            {
                return(false);
            }

            return(_parent.HasParentBehavior(behavior));
        }
コード例 #9
0
ファイル: BehaviorTreeView.cs プロジェクト: ag6ag/behaviac
 /// <summary>
 /// Handles when a referenced behaviour is modified.
 /// </summary>
 /// <param name="node">The referenced behaviour node whose referenced behaviour is modified.</param>
 void refnode_ReferencedBehaviorWasModified(ReferencedBehaviorNode node) {
     LayoutChanged();
 }
コード例 #10
0
ファイル: FileManagerXML.cs プロジェクト: chkob/behaviac-old
        /// <summary>
        /// Loads a node from a given XML node.
        /// </summary>
        /// <param name="getBehaviorNode">The callback used to return the behavior.</param>
        /// <param name="xml">The XML node we want to create the node from.</param>
        /// <param name="parent">The parent this node will be added to.</param>
        /// <param name="connector">The connector used to add this node to the parent.</param>
        /// <returns>Returns the created node.</returns>
        protected Node CreateNodeAndAdd(List <Nodes.Node.ErrorCheck> result, GetBehaviorNode getBehaviorNode, XmlNode xml, Node parent, Node.Connector connector)
        {
            try {
                // get the type of the node and create it
                string clss = GetAttribute(xml, "Class");
                Type   t    = Plugin.GetType(clss);

                if (t == null)
                {
                    string msg = string.Format(Resources.ExceptionUnknownNodeType, clss);

                    string msgError = string.Format("{0}:\n{1}", this.Filename, msg);

                    //throw new Exception(msg);
                    MessageBox.Show(msgError, Resources.LoadError, MessageBoxButtons.OK);

                    parent.Behavior.TriggerWasModified(parent);

                    return(null);
                }

                Node node = Nodes.Node.Create(t);

                if (parent == null)
                {
                    //if this._version == 0, it means there is no Version attribute in the file
                    node.Behavior.Version = this._version;
                }

                // update the loaded behaviour member
                if (node is BehaviorNode)
                {
                    ((BehaviorNode)node).FileManager = this;
                }

                // add the node to the parent
                if (parent != null)
                {
                    if (connector != null)
                    {
                        parent.AddChildNotModified(connector, node);
                    }

                    else
                    {
                        parent.AddFSMNode(node);
                    }
                }

                int version = 0;

                if (node.Behavior != null)
                {
                    version = node.Behavior.Version;
                }
                else
                {
                    Debug.Check(true);
                }

                SetEnterExitSlot(result, xml, node, version);

                // initialise the properties
                IList <DesignerPropertyInfo> properties = node.GetDesignerProperties();
                foreach (DesignerPropertyInfo property in properties)
                {
                    if (!property.Attribute.HasFlags(DesignerProperty.DesignerFlags.NoSave))
                    {
                        InitProperty(result, xml, node, property);
                    }
                }

                // return the created behaviour node
                if (node is BehaviorNode)
                {
                    getBehaviorNode((BehaviorNode)node);
                }

                // maintain compatibility with version 1
                if (node is ReferencedBehaviorNode)
                {
                    ReferencedBehaviorNode refbehavior = (ReferencedBehaviorNode)node;

                    if (refbehavior.ReferenceFilename == null)
                    {
                        refbehavior.ReferenceFilename = GetAttribute(xml, "Reference");
                    }
                }

                // update node with properties
                node.OnPropertyValueChanged(false);

                // load child objects
                foreach (XmlNode xnode in xml.ChildNodes)
                {
                    if (xnode.NodeType == XmlNodeType.Element)
                    {
                        switch (xnode.Name)
                        {
                        // load parameters
                        case ("Parameters"):
                            if (node is Behavior || node is ReferencedBehavior)
                            {
                                LoadParameters(result, xnode, node, node.LocalVars);
                                node.Behavior.PostLoadPars();
                            }

                            break;

                        case ("DescriptorRefs"):
#if QUERY_EANBLED
                            LoadDescriptorRefs(result, xnode, node.Behavior as Behavior);
#endif//#if QUERY_EANBLED
                            break;

                        // maintain compatibility with version 1
                        case ("Node"):
                            CreateNodeAndAdd(result, getBehaviorNode, xnode, node, node.GetConnector(BaseNode.Connector.kGeneric));
                            break;

                        // maintain compatibility with version 2.1
                        case ("Event"):
                        case ("Attachment"): {
                            Attachments.Attachment a = CreateAttachment(result, node, xnode);

                            if (a != null)
                            {
                                node.AddAttachment(a);

                                a.PostCreate(result, version, node, xnode);
                            }
                        }
                        break;

                        case ("Comment"):
                            // create a comment object
                            node.CommentText = "temp";

                            // initialise the attributes
                            properties = node.CommentObject.GetDesignerProperties();
                            foreach (DesignerPropertyInfo property in properties)
                            {
                                if (property.Attribute.HasFlags(DesignerProperty.DesignerFlags.NoSave))
                                {
                                    continue;
                                }

                                string value;

                                if (GetAttribute(xnode, property.Property.Name, out value))
                                {
                                    property.SetValueFromString(result, node.CommentObject, value);
                                }
                            }
                            break;

                        case ("Connector"):
                            string identifier         = GetAttribute(xnode, "Identifier");
                            Nodes.Node.Connector conn = node.GetConnector(identifier);

                            foreach (XmlNode connected in xnode.ChildNodes)
                            {
                                if (connected.NodeType == XmlNodeType.Element && connected.Name == "Node")
                                {
                                    CreateNodeAndAdd(result, getBehaviorNode, connected, node, conn);
                                }
                            }
                            break;

                        case ("FSMNodes"):
                            string locationX = GetAttribute(xnode, "ScreenLocationX");
                            string locationY = GetAttribute(xnode, "ScreenLocationY");

                            if (!string.IsNullOrEmpty(locationX) && !string.IsNullOrEmpty(locationY))
                            {
                                try {
                                    float x = float.Parse(locationX);
                                    float y = float.Parse(locationY);
                                    node.ScreenLocation = new System.Drawing.PointF(x, y);
                                } catch {
                                }
                            }

                            foreach (XmlNode fsmNode in xnode.ChildNodes)
                            {
                                if (fsmNode.NodeType == XmlNodeType.Element && fsmNode.Name == "Node")
                                {
                                    CreateNodeAndAdd(result, getBehaviorNode, fsmNode, node, null);
                                }
                            }
                            break;
                        }
                    }
                }

                // update attachments with attributes
                foreach (Attachments.Attachment attach in node.Attachments)
                {
                    attach.OnPropertyValueChanged(false);
                }

                // set the properties from its prefab
                bool isPrefabInstance = !string.IsNullOrEmpty(node.PrefabName) && !node.HasOwnPrefabData;

                if (isPrefabInstance)
                {
                    Node prefabNode = Plugin.GetPrefabNode(node);

                    if (prefabNode != null)
                    {
                        node.ResetByPrefab(node.PrefabName, prefabNode);

                        Behavior b = node.Behavior as Behavior;
                        b.AgentType.AddPars(b.LocalVars);
                    }
                }

                node.PostCreate(result, version, xml);

                return(node);
            } catch (Exception e) {
                string idNode   = xml.Attributes["Id"].Value;
                string msgError = string.Format("{0}:\r\nNode Id:{1}\r\n{2}", this.Filename, idNode, e.Message);

                //throw new Exception(msg);
                MessageBox.Show(msgError, Resources.LoadError, MessageBoxButtons.OK);
            }

            return(null);
        }
コード例 #11
0
        /// <summary>
        /// Loads a node from a given XML node.
        /// </summary>
        /// <param name="getBehaviorNode">The callback used to return the behavior.</param>
        /// <param name="xml">The XML node we want to create the node from.</param>
        /// <param name="parent">The parent this node will be added to.</param>
        /// <param name="connector">The connector used to add this node to the parent.</param>
        /// <returns>Returns the created node.</returns>
        protected Node CreateNodeAndAdd(GetBehaviorNode getBehaviorNode, XmlNode xml, Node parent, Node.Connector connector)
        {
            // get the type of the node and create it
            string clss = GetAttribute(xml, "Class");
            Type   t    = Plugin.GetType(clss);

            if (t == null)
            {
                throw new Exception(string.Format(Resources.ExceptionUnknownNodeType, clss));
            }

            Node node = Nodes.Node.Create(t);

            // update the loaded behaviour member
            if (node is BehaviorNode)
            {
                ((BehaviorNode)node).FileManager = this;
            }

            // add the node to the parent
            if (parent != null)
            {
                Debug.Check(connector != null);
                parent.AddChildNotModified(connector, node);
            }

            // initialise the properties
            IList <DesignerPropertyInfo> properties = node.GetDesignerProperties();

            foreach (DesignerPropertyInfo property in properties)
            {
                if (property.Attribute.HasFlags(DesignerProperty.DesignerFlags.NoSave))
                {
                    continue;
                }

                InitProperty(xml, node, property);
                node.PostPropertyInit(property);
            }

            // return the created behaviour node
            if (node is BehaviorNode)
            {
                getBehaviorNode((BehaviorNode)node);
            }

            // maintain compatibility with version 1
            if (node is ReferencedBehaviorNode)
            {
                ReferencedBehaviorNode refbehavior = (ReferencedBehaviorNode)node;
                if (refbehavior.ReferenceFilename == null)
                {
                    refbehavior.ReferenceFilename = GetAttribute(xml, "Reference");
                }
            }

            // update node with properties
            node.OnPropertyValueChanged(false);

            // load child objects
            foreach (XmlNode xnode in xml.ChildNodes)
            {
                if (xnode.NodeType == XmlNodeType.Element)
                {
                    switch (xnode.Name.ToLowerInvariant())
                    {
                    // maintain compatibility with version 1
                    case ("node"):
                        CreateNodeAndAdd(getBehaviorNode, xnode, node, node.GetConnector("GenericChildren"));
                        break;

                    // maintain compatibility with version 2.1
                    case ("event"):

                    case ("attachment"):
                        node.AddAttachment(CreateAttachment(node, xnode));
                        break;

                    case ("comment"):
                        // create a comment object
                        node.CommentText = "temp";

                        // initialise the attributes
                        properties = node.CommentObject.GetDesignerProperties();
                        foreach (DesignerPropertyInfo property in properties)
                        {
                            if (property.Attribute.HasFlags(DesignerProperty.DesignerFlags.NoSave))
                            {
                                continue;
                            }

                            string value;
                            if (GetAttribute(xnode, property.Property.Name, out value))
                            {
                                property.SetValueFromString(node.CommentObject, value);
                            }
                        }
                        break;

                    case ("connector"):
                        string identifier         = GetAttribute(xnode, "Identifier");
                        Nodes.Node.Connector conn = node.GetConnector(identifier);

                        foreach (XmlNode connected in xnode.ChildNodes)
                        {
                            if (connected.NodeType == XmlNodeType.Element &&
                                connected.Name.ToLowerInvariant() == "node")
                            {
                                CreateNodeAndAdd(getBehaviorNode, connected, node, conn);
                            }
                        }
                        break;
                    }
                }
            }

            // update attachments with attributes
            foreach (Attachments.Attachment attach in node.Attachments)
            {
                attach.OnPropertyValueChanged(false);
            }

            return(node);
        }
コード例 #12
0
        /// <summary>
        /// Loads a node from a given XML node.
        /// </summary>
        /// <param name="xml">The XML node we want to create the node from.</param>
        /// <returns>Returns the created node.</returns>
        protected Node CreateNode(XmlNode xml)
        {
            // get the type of the node and create it
            string clss = GetAttribute(xml, "Class");
            Type   t    = Plugin.GetType(clss);

            if (t == null)
            {
                throw new Exception(string.Format(Resources.ExceptionUnknownNodeType, clss));
            }

            Node node = Nodes.Node.Create(t);

            // update the loaded behaviour member
            if (node is BehaviorNode && _loadedBehavior == null)
            {
                _loadedBehavior = (BehaviorNode)node;
            }

            // initialise the properties
            IList <DesignerPropertyInfo> properties = node.GetDesignerProperties();

            foreach (DesignerPropertyInfo property in properties)
            {
                if (property.Attribute.HasFlags(DesignerProperty.DesignerFlags.NoSave))
                {
                    continue;
                }

                InitProperty(xml, node, property);
                node.PostPropertyInit(property);
            }

            // maintain compatibility with version 1
            if (node is ReferencedBehaviorNode)
            {
                ReferencedBehaviorNode refbehavior = (ReferencedBehaviorNode)node;
                if (refbehavior.ReferenceFilename == null)
                {
                    refbehavior.ReferenceFilename = GetAttribute(xml, "Reference");
                }
            }

            // update node with properties
            node.OnPropertyValueChanged(false);

            // load child objects
            foreach (XmlNode xnode in xml.ChildNodes)
            {
                if (xnode.NodeType == XmlNodeType.Element)
                {
                    switch (xnode.Name.ToLowerInvariant())
                    {
                    // maintain compatibility with version 1
                    case ("node"):
                        node.AddChild(node.DefaultConnector, CreateNode(xnode));
                        break;

                    case ("event"):
                        node.AddSubItem(new Node.SubItemEvent(CreateEvent(node, xnode)));
                        break;

                    case ("comment"):
                        // create a comment object
                        node.CommentText = "temp";

                        // initialise the attributes
                        properties = node.CommentObject.GetDesignerProperties();
                        foreach (DesignerPropertyInfo property in properties)
                        {
                            if (property.Attribute.HasFlags(DesignerProperty.DesignerFlags.NoSave))
                            {
                                continue;
                            }

                            string value;
                            if (GetAttribute(xnode, property.Property.Name, out value))
                            {
                                property.SetValueFromString(node.CommentObject, value);
                            }
                        }
                        break;

                    case ("connector"):
                        string identifier = GetAttribute(xnode, "Identifier");
                        Nodes.Node.Connector connector = node.GetConnector(identifier);

                        foreach (XmlNode connected in xnode.ChildNodes)
                        {
                            if (connected.NodeType == XmlNodeType.Element &&
                                connected.Name.ToLowerInvariant() == "node")
                            {
                                node.AddChildNotModified(connector, CreateNode(connected));
                            }
                        }
                        break;
                    }
                }
            }

            // update events with attributes
            if (node.SubItems.Count > 0)
            {
                foreach (Nodes.Node.SubItem sub in node.SubItems)
                {
                    node.SelectedSubItem = sub;

                    node.OnSubItemPropertyValueChanged(false);
                }

                node.SelectedSubItem = null;
            }

            return(node);
        }
コード例 #13
0
 public NodeViewDataReferencedMethod(NodeViewData parent, BehaviorNode rootBehavior, ReferencedBehaviorNode node, Pen borderPen, SolidColorBrush backgroundBrush, string label, string description) :
     base(parent, rootBehavior, (Node)node, borderPen, backgroundBrush, label, description)
 {
 }
コード例 #14
0
        /// <summary>
        /// Loads a node from a given XML node.
        /// </summary>
        /// <param name="getBehaviorNode">The callback used to return the behavior.</param>
        /// <param name="xml">The XML node we want to create the node from.</param>
        /// <param name="parent">The parent this node will be added to.</param>
        /// <param name="connector">The connector used to add this node to the parent.</param>
        /// <returns>Returns the created node.</returns>
        protected Node CreateNodeAndAdd(GetBehaviorNode getBehaviorNode, XmlNode xml, Node parent, Node.Connector connector)
        {
            try
            {
                // get the type of the node and create it
                string clss = GetAttribute(xml, "Class");
                Type   t    = Plugin.GetType(clss);

                if (t == null)
                {
                    string msg = string.Format(Resources.ExceptionUnknownNodeType, clss);

                    string msgError = string.Format("{0}:\n{1}", this.Filename, msg);

                    //throw new Exception(msg);
                    MessageBox.Show(msgError, Resources.LoadError, MessageBoxButtons.OK);

                    parent.Behavior.IsModified = true;

                    return(null);
                }

                Node node = Nodes.Node.Create(t);

                // update the loaded behaviour member
                if (node is BehaviorNode)
                {
                    ((BehaviorNode)node).FileManager = this;
                }

                // add the node to the parent
                if (parent != null)
                {
                    Debug.Check(connector != null);
                    parent.AddChildNotModified(connector, node);
                }

                // initialise the properties
                IList <DesignerPropertyInfo> properties = node.GetDesignerProperties();
                foreach (DesignerPropertyInfo property in properties)
                {
                    if (!property.Attribute.HasFlags(DesignerProperty.DesignerFlags.NoSave))
                    {
                        InitProperty(xml, node, property);
                        node.PostPropertyInit(property);
                    }
                }

                // return the created behaviour node
                if (node is BehaviorNode)
                {
                    getBehaviorNode((BehaviorNode)node);
                }

                // maintain compatibility with version 1
                if (node is ReferencedBehaviorNode)
                {
                    ReferencedBehaviorNode refbehavior = (ReferencedBehaviorNode)node;
                    if (refbehavior.ReferenceFilename == null)
                    {
                        refbehavior.ReferenceFilename = GetAttribute(xml, "Reference");
                    }
                }

                // update node with properties
                node.OnPropertyValueChanged(false);

                // load child objects
                foreach (XmlNode xnode in xml.ChildNodes)
                {
                    if (xnode.NodeType == XmlNodeType.Element)
                    {
                        switch (xnode.Name.ToLowerInvariant())
                        {
                        // load parameters
                        case ("parameters"):
                            LoadParameters(xnode, node, node.Pars);
                            break;

                        case ("descriptorrefs"):
#if QUERY_EANBLED
                            LoadDescriptorRefs(xnode, node.Behavior as Behavior);
#endif//#if QUERY_EANBLED
                            break;

                        // maintain compatibility with version 1
                        case ("node"):
                            CreateNodeAndAdd(getBehaviorNode, xnode, node, node.GetConnector("GenericChildren"));
                            break;

                        // maintain compatibility with version 2.1
                        case ("event"):

                        case ("attachment"):
                        {
                            Attachments.Attachment a = CreateAttachment(node, xnode);

                            if (a != null)
                            {
                                node.AddAttachment(a);
                            }
                        }
                        break;

                        case ("comment"):
                            // create a comment object
                            node.CommentText = "temp";

                            // initialise the attributes
                            properties = node.CommentObject.GetDesignerProperties();
                            foreach (DesignerPropertyInfo property in properties)
                            {
                                if (property.Attribute.HasFlags(DesignerProperty.DesignerFlags.NoSave))
                                {
                                    continue;
                                }

                                string value;
                                if (GetAttribute(xnode, property.Property.Name, out value))
                                {
                                    property.SetValueFromString(node.CommentObject, value);
                                }
                            }
                            break;

                        case ("connector"):
                            string identifier         = GetAttribute(xnode, "Identifier");
                            Nodes.Node.Connector conn = node.GetConnector(identifier);

                            foreach (XmlNode connected in xnode.ChildNodes)
                            {
                                if (connected.NodeType == XmlNodeType.Element &&
                                    connected.Name.ToLowerInvariant() == "node")
                                {
                                    CreateNodeAndAdd(getBehaviorNode, connected, node, conn);
                                }
                            }
                            break;
                        }
                    }
                }

                // update attachments with attributes
                foreach (Attachments.Attachment attach in node.Attachments)
                {
                    attach.OnPropertyValueChanged(false);
                }

                // set the properties from its prefab
                bool isPrefabInstance = !string.IsNullOrEmpty(node.PrefabName) && !node.HasOwnPrefabData;
                if (isPrefabInstance)
                {
                    Node prefabNode = Plugin.GetPrefabNode(node);
                    if (prefabNode != null)
                    {
                        node.ResetByPrefab(node.PrefabName, prefabNode);
                    }
                }

                return(node);
            }
            catch (Exception e)
            {
                string idNode   = xml.Attributes["Id"].Value;
                string msgError = string.Format("{0}:\r\nNode Id:{1}\r\n{2}", this.Filename, idNode, e.Message);

                //throw new Exception(msg);
                MessageBox.Show(msgError, Resources.LoadError, MessageBoxButtons.OK);
            }

            return(null);
        }