public SpoonerPlacements() { Placement = new List <Placement>(); var gamePos = Game.Player.Character.Position; ReferenceCoords = new ReferenceCoords() { X = gamePos.X, Y = gamePos.Y, Z = gamePos.Z, }; }
public SpoonerPlacements() { Placement = new List<Placement>(); var gamePos = Game.Player.Character.Position; ReferenceCoords = new ReferenceCoords() { X = gamePos.X, Y = gamePos.Y, Z = gamePos.Z, }; }