private void Gameover() { vreme.Stop(); SpawnTimer.Stop(); MoveTimer.Stop(); ReduceSpeed.Stop(); GameOver go = new GameOver(lbScore.Text); DialogResult res = go.ShowDialog(); if (res == System.Windows.Forms.DialogResult.Retry) { veg.Clear(); score = 0; lbTime.Text = "60"; lbScore.Text = "0"; vreme.Start(); SpawnTimer.Start(); MoveTimer.Start(); pb1.Visible = true; pb2.Visible = true; pb3.Visible = true; canvas.Invalidate(); SpawnTimer.Interval = 10; progress.Value = 60; isPressed = false; ReduceSpeed.Start(); } }
private void Igra_Load(object sender, EventArgs e) { SetStyle(ControlStyles.ResizeRedraw, true); SetStyle(ControlStyles.UserPaint, true); SetStyle(ControlStyles.AllPaintingInWmPaint, true); SetStyle(ControlStyles.OptimizedDoubleBuffer, true); vreme.Start(); SpawnTimer.Start(); MoveTimer.Start(); ReduceSpeed.Start(); }