/// <summary> /// 初始化环境,3.5 使用 /// </summary> /// <param name="types">需要初始化调用的静态类</param> public void Init(IEnumerable <Type> types) { if (_haveInit) { return; } container = new FrameworkContainer(); _modules = new FrameworkModules(this); cyclePool = new RecyclableObjectPool(); if (types != null) { types.ForEach((type) => { TypeAttributes ta = type.Attributes; if (ta.HasFlag(TypeAttributes.Abstract) && ta.HasFlag(TypeAttributes.Sealed)) { RuntimeHelpers.RunClassConstructor(type.TypeHandle); } }); } if (onInit != null) { onInit(); } deltaTime = TimeSpan.Zero; _disposed = false; _haveInit = true; sw_delta = new Stopwatch(); sw_init = new Stopwatch(); sw_init.Start(); }
/// <summary> /// ctor /// </summary> public RecyclableObjectCollection() { _createPool = new RecyclableObjectPool(); _memory = new RecyclableObjectMemory(); }