private void SetHeadlineTexture(Texture tex) { float num1 = (float)tex.get_height() / (float)tex.get_width(); this.image.set_texture(tex); RectTransform rectTransform = ((Graphic)this.image).get_rectTransform(); Rect rect1 = ((Graphic)this.image).get_rectTransform().get_rect(); Vector2 vector2 = new Vector2(0.0f, (float)((double)((Rect) ref rect1).get_width() * (double)num1)); rectTransform.set_sizeDelta(vector2); ((Behaviour)this.image).set_enabled(true); RectOffset padding = ((LayoutGroup)this.layoutGroup).get_padding(); RectOffset rectOffset = padding; Rect rect2 = ((Graphic)this.image).get_rectTransform().get_rect(); int num2 = (int)((double)((Rect) ref rect2).get_width() * (double)num1) / 2; rectOffset.set_top(num2); ((LayoutGroup)this.layoutGroup).set_padding(padding); }