// todo: record time of collisions and position // Use this for initialization void Start() { experimentData = new ExperimentDataFrame(); targetPoseRecorder = GameObject.FindGameObjectWithTag("targetObject").GetComponent <RecordPose> (); tcpPoseRecorder = GameObject.Find("TCP").GetComponent <RecordPose>(); headPoseRecorder = GameObject.Find("Camera (eye)").GetComponent <RecordPose>(); collisionRecorder = GetComponent <RecordCollisions>(); isColliding = false; isGrabbed = false; }
// Use this for initialization void Start() { rend = GetComponent <Renderer>(); originalColor = rend.material.color; gripperCollisionCount = 0; graspedObjectIsCollidingWithObstacle = false; compoundObstacleHandler = null; experimentController = GameObject.Find("ExperimentController"); tcp = GameObject.Find("TCP"); targetObject = GameObject.FindGameObjectWithTag("targetObject"); collisionRecorder = experimentController.GetComponent <RecordCollisions>(); }