internal void reset() { state = RecognizerState.Possible; tracingTouches.Clear(); }
public virtual void FeedEndOfSection() { _state = RecognizerState.Imposible; }
internal StateChangedEventArgs(RecognizerState recognizerState) { _recognizerState = recognizerState; }
public void ResetState() { _state = RecognizerState.Start; _prevState = RecognizerState.Start; ResetConcreteState(); }