コード例 #1
0
        public static List <Craft> CraftList()
        {
            var listOfCrafts = new List <Craft>()
            {
                CampFire(),
                PineLog(),
                Recipes.SmokedChub(),
                Recipes.BoiledCarp(),
                Recipes.Bread(),
                Recipes.FishStew(),
                Recipes.FriedEel(),
                Recipes.FriedTrout(),
                Recipes.FrogLegs(),
                Recipes.PeasantStew(),
                Recipes.SeasonedBream(),
                Recipes.SmokedChub(),
                Recipes.TurtleSoup(),
                Alchemy.Alchemy.BurnCream(),
                Alchemy.Alchemy.Antibiotic(),
                Alchemy.Alchemy.Antiseptic(),
                Alchemy.Alchemy.Antivenom(),
                Alchemy.Alchemy.LavenderPerfume(),
                Smithing.Smithing.Lantern(),
                Smithing.Smithing.CopperSword(),
                Smithing.Smithing.CopperAxe(),
                Smithing.Smithing.CopperDagger(),
                Smithing.Smithing.CopperFlail(),
                Smithing.Smithing.CopperMace(),
                Carve.Carve.WoodenRaft(),
                Carve.Carve.WoodenTorch(),
                Carve.Carve.WoodenChest(),
                Knitting.Knitting.WoolenClothHelmet(),
                Knitting.Knitting.WoolenClothBoots(),
                Knitting.Knitting.WoolenClothGloves(),
                Knitting.Knitting.WoolenClothLeggings(),
                Knitting.Knitting.WoolenClothShirt(),
                Knitting.Knitting.WoolenClothSleeves()
            };

            return(listOfCrafts);
        }
コード例 #2
0
        public Player()
        {
            this.Type                  = PlayerTypes.Player;
            this.Level                 = 1;
            this.Description           = this.Description ?? "You see nothing special about them.";
            this.AlignmentScore        = 0;
            this.TotalExperience       = 0;
            this.Experience            = 0;
            this.ExperienceToNextLevel = 1000; // create class to work out
            this.HitPoints             = 32;   // class to workout
            this.MaxHitPoints          = 32;
            this.ManaPoints            = 50;
            this.MaxManaPoints         = 50;
            this.MovePoints            = 60;
            this.MaxMovePoints         = 60;
            this.Explored              = 1;
            this.HitRoll               = 1;
            this.DamRoll               = 1;
            this.Wimpy                 = 10;
            this.Hours                 = 0;
            this.Weight                = 0;
            this.MaxWeight             = 70;                    // class to workout
            this.Status                = PlayerStatus.Standing; // enum property? 1 standing
            this.Target                = null;
            this.Inventory             = this.Inventory ?? (this.Inventory = new ItemContainer());


            this.Skills = new List <Skill>()
            {
                //Forage.ForageAb(),
                //Chopping.ChoppingAb(),
                //Carving.CarvingAb(),
                //Crafting.CraftingAb(),
                //Brewing.BrewingAb(),
                //Cook.CookAb(),
                //Knitting.KnittingAb(),
                //Carving.CarvingAb(),
                Swim.SwimAb()
            };


            //kills
            this.MobKills  = 0;
            this.MobDeaths = 0;
            this.Pkills    = 0;
            this.PkDeaths  = 0;
            this.PkPoints  = 0;

            //Money
            this.Gold   = 0;
            this.Silver = 5;
            this.Copper = 100;

            //Location
            this.Region = "Tutorial";
            this.Area   = "Tutorial";
            this.AreaId = 0;

            //Eq
            this.Equipment          = this.Equipment ?? (this.Equipment = new Equipment());
            this.Equipment.Floating = this.Equipment.Floating;
            this.Equipment.Head     = Equipment.Head;
            this.Equipment.Face     = Equipment.Face;
            this.Equipment.Neck     = Equipment.Neck;
            this.Equipment.Neck2    = Equipment.Neck2;
            this.Equipment.Body     = Equipment.Body;
            this.Equipment.Waist    = Equipment.Waist;
            this.Equipment.Legs     = Equipment.Legs;
            this.Equipment.Feet     = Equipment.Feet;

            this.Practices   = 10;
            this.Trains      = 10;
            this.KnownByName = true;

            this.QuestLog          = new List <Quest>();
            this.Quest             = new List <Quest>();
            this.EventWake         = "";
            this.EventOnEnter      = "";
            this.EventOnComunicate = new Dictionary <string, string>();

            var recall = new Recall
            {
                Area   = "Anker",
                AreaId = 0,
                Region = "Anker"
            };


            this.Recall = recall;

            this.CraftingRecipes.Add(MIMWebClient.Core.World.Crafting.Crafting.CampFire().Name);
            this.CraftingRecipes.Add(MIMWebClient.Core.World.Crafting.Crafting.PineLog().Name);
            this.CraftingRecipes.Add(Recipes.SmokedChub().Name);

            this.CraftingRecipes.Add(Recipes.BoiledCarp().Name);
            this.CraftingRecipes.Add(Recipes.PeasantStew().Name);
            this.CraftingRecipes.Add(Recipes.SeasonedBream().Name);


            this.CraftingRecipes.Add(Recipes.BoiledCarp().Name);
            this.CraftingRecipes.Add(Recipes.FishStew().Name);
            this.CraftingRecipes.Add(Recipes.Bread().Name);

            this.CraftingRecipes.Add(Recipes.FriedTrout().Name);
            this.CraftingRecipes.Add(Recipes.TurtleSoup().Name);
            this.CraftingRecipes.Add(Recipes.FriedEel().Name);
            this.CraftingRecipes.Add(Recipes.FrogLegs().Name);


            this.CraftingRecipes.Add(Alchemy.BurnCream().Name);
            this.CraftingRecipes.Add(Alchemy.Antivenom().Name);
            this.CraftingRecipes.Add(Alchemy.LavenderPerfume().Name);
            this.CraftingRecipes.Add(Alchemy.Antibiotic().Name);
            this.CraftingRecipes.Add(Alchemy.Antiseptic().Name);

            this.CraftingRecipes.Add(Smithing.Lantern().Name);
            this.CraftingRecipes.Add(Smithing.CopperSword().Name);
            this.CraftingRecipes.Add(Smithing.CopperMace().Name);
            this.CraftingRecipes.Add(Smithing.CopperAxe().Name);
            this.CraftingRecipes.Add(Smithing.CopperDagger().Name);
            this.CraftingRecipes.Add(Smithing.CopperFlail().Name);

            this.CraftingRecipes.Add(Carve.WoodenRaft().Name);
            this.CraftingRecipes.Add(Carve.WoodenTorch().Name);
            this.CraftingRecipes.Add(Carve.WoodenChest().Name);

            this.CraftingRecipes.Add(MIMWebClient.Core.World.Knitting.Knitting.WoolenClothBoots().Name);
            this.CraftingRecipes.Add(MIMWebClient.Core.World.Knitting.Knitting.WoolenClothGloves().Name);
            this.CraftingRecipes.Add(MIMWebClient.Core.World.Knitting.Knitting.WoolenClothHelmet().Name);
            this.CraftingRecipes.Add(MIMWebClient.Core.World.Knitting.Knitting.WoolenClothLeggings().Name);
            this.CraftingRecipes.Add(MIMWebClient.Core.World.Knitting.Knitting.WoolenClothShirt().Name);
            this.CraftingRecipes.Add(MIMWebClient.Core.World.Knitting.Knitting.WoolenClothSleeves().Name);
        }