private static void LoadPacket(byte[] buffer) { ReceivePacket p = new ReceivePacket(buffer); switch (p.readH()) { case 1: RespawnSync.Load(p); break; case 2: RemovePlayerSync.Load(p); break; case 3: uint UniqueRoomId = p.readUD(); int gen2 = p.readD(); int num = (int)p.readC(); Room room = RoomsManager.getRoom(UniqueRoomId, gen2); if (room != null) { room._serverRound = num; } break; } }
public static void Load(ReceivePacket p) { uint UniqueRoomId = p.readUD(); int gen2 = p.readD(); int slot = (int)p.readC(); int num = (int)p.readC(); Room room = RoomsManager.getRoom(UniqueRoomId, gen2); if (room == null) { return; } if (num == 0) { RoomsManager.RemoveRoom(UniqueRoomId); } else { Player player = room.getPlayer(slot, false); if (player != null) { player.ResetAllInfos(); } } }
public static a2000_FireSync.Struct ReadInfo(ReceivePacket p, bool genLog) { return(new a2000_FireSync.Struct() { _shotId = p.readUH(), _shotIndex = p.readUH(), _camX = p.readUH(), _camY = p.readUH(), _camZ = p.readUH(), _weaponNumber = p.readD() }); }
public static Struct ReadInfo(ReceivePacket p, bool genLog) { Struct info = new Struct { _shotId = p.readUH(), _shotIndex = p.readUH(), _camX = p.readUH(), _camY = p.readUH(), _camZ = p.readUH(), _weaponNumber = p.readD(), //weaponId }; //Logger.warning("P: " + BitConverter.ToString(p.getBuffer())); return(info); }
public static a40000_DeathData.Struct ReadInfo(ActionModel ac, ReceivePacket p, bool genLog) { a40000_DeathData.Struct @struct = new a40000_DeathData.Struct() { _deathType = p.readC(), _hitPart = p.readC(), _camX = p.readUH(), _camY = p.readUH(), _camZ = p.readUH(), _weaponId = p.readD() }; if (genLog) { Logger.warning(((int)ac._slot).ToString() + " | " + (object)@struct._deathType + ";" + (object)@struct._hitPart + ";" + (object)@struct._camX + ";" + (object)@struct._camY + ";" + (object)@struct._camZ + ";" + (object)@struct._weaponId, false); } return(@struct); }
public static Struct ReadInfo(ActionModel ac, ReceivePacket p, bool genLog) { Struct info = new Struct { _deathType = p.readC(), _hitPart = p.readC(), _camX = p.readUH(), _camY = p.readUH(), _camZ = p.readUH(), _weaponId = p.readD() }; if (genLog) { Printf.warning(ac._slot + " | " + info._deathType + ";" + info._hitPart + ";" + info._camX + ";" + info._camY + ";" + info._camZ + ";" + info._weaponId); } return(info); }
private static void LoadPacket(byte[] buffer) { ReceivePacket p = new ReceivePacket(buffer); short opcode = p.readH(); try { switch (opcode) { case 1: RespawnSync.Load(p); break; case 2: RemovePlayerSync.Load(p); break; case 3: uint UniqueRoomId = p.readUD(); int gen2 = p.readD(); int round = p.readC(); Room room = RoomsManager.getRoom(UniqueRoomId, gen2); if (room != null) { room._serverRound = round; } break; default: Console.WriteLine("[BattleSync]\n Opcode invalido: " + opcode); break; } } catch (Exception ex) { SaveLog.fatal(ex.ToString() + "\nOpcode: " + opcode); if (p != null) { SaveLog.fatal("[Crash/Battle_SyncNet] COMP: " + BitConverter.ToString(p.getBuffer())); } Printf.b_danger("[Battle_SyncNet.LoadPacket] Erro fatal!"); } }
public static void Load(ReceivePacket p) { uint UniqueRoomId = p.readUD(); int gen2 = p.readD(); long roomTick = p.readQ(); int syncType = p.readC(); int round = p.readC(); int slotId = p.readC(); int spawnNumber = p.readC(); byte accountId = p.readC(); int type = 0, number = 0, HPBonus = 0; bool C4Speed = false; if (syncType == 0 || syncType == 2) { type = p.readC(); number = p.readH(); HPBonus = p.readC(); C4Speed = p.readC() == 1; if (28 < p.getBuffer().Length) { Printf.warning("[RespawnSync.Load] - PacketSize > 28 " + BitConverter.ToString(p.getBuffer())); SaveLog.warning("[RespawnSync.Load] - Invalid! PacketSize > 28 | pId:" + accountId + "; syncType:" + syncType + "; pkLenght:" + p.getBuffer().Length + " " + BitConverter.ToString(p.getBuffer())); } } else if (23 < p.getBuffer().Length) { Printf.warning("[RespawnSync.Load] - PacketSize > 23 " + BitConverter.ToString(p.getBuffer())); SaveLog.warning("[RespawnSync.Load] - ALTO! PacketSize > 23 | pId:" + accountId + "; syncType:" + syncType + "; pkLenght:" + p.getBuffer().Length + " " + BitConverter.ToString(p.getBuffer())); } Room room = RoomsManager.getRoom(UniqueRoomId); if (room == null) { return; } room.ResyncTick(roomTick, gen2); //Colocar dentro do IF Player player = room.getPlayer(slotId, true); if (player != null && player._playerIdByUser != accountId) { SaveLog.warning("Invalid User Ids: [By user: "******"/ Server: " + accountId + "]"); Printf.warning("[RespawSync] Invalid user id"); } if (player != null && player._playerIdByUser == accountId) { player._playerIdByServer = accountId; player._respawnByServer = spawnNumber; player.Integrity = false; if (round > room._serverRound) { room._serverRound = round; } if (syncType == 0 || syncType == 2) //0 = Entrando na partida (normalmente) | 1 = Entrando na partida de espectador (Destru/Supressão) | 2 = Entrando na partida (normalmente/não é o primeiro respawn do jogador) { player._respawnByLogic++; player.isDead = false; player._plantDuration = Config.plantDuration; player._defuseDuration = Config.defuseDuration; if (C4Speed) { player._plantDuration -= AllUtils.percentage(Config.plantDuration, 50); player._defuseDuration -= AllUtils.percentage(Config.defuseDuration, 25); } if (!room._isBotMode) { if (room._sourceToMap == -1) { room.RoundResetRoomF1(round); } else { room.RoundResetRoomS1(round); } } if (type == 255) { player.Immortal = true; } else { player.Immortal = false; int CharaHP = CharaXML.getLifeById(number, type); CharaHP += AllUtils.percentage(CharaHP, HPBonus); player._maxLife = CharaHP; player.ResetLife(); } } if (room._isBotMode || syncType == 2 || !room.ObjectsIsValid()) { return; } List <ObjectHitInfo> syncList = new List <ObjectHitInfo>(); for (int i = 0; i < room._objects.Length; i++) { ObjectInfo rObj = room._objects[i]; ObjModel mObj = rObj._model; if (mObj != null && (syncType != 2 && mObj.isDestroyable && rObj._life != mObj._life || mObj._needSync)) { syncList.Add(new ObjectHitInfo(3) { objSyncId = mObj._needSync ? 1 : 0, _animId1 = mObj._anim1, _animId2 = rObj._anim != null ? rObj._anim._id : 255, _destroyState = rObj.DestroyState, objId = mObj._id, objLife = rObj._life, _specialUse = AllUtils.GetDuration(rObj._useDate) }); } } for (int i = 0; i < room._players.Length; i++) { Player pR = room._players[i]; if (pR._slot != slotId && pR.AccountIdIsValid() && !pR.Immortal && pR._date != new DateTime() && (pR._maxLife != pR._life || pR.isDead)) { syncList.Add(new ObjectHitInfo(4) { objId = pR._slot, objLife = pR._life }); } } if (syncList.Count > 0) { byte[] packet = Packet4Creator.getCode4(Packet4Creator.getCode4SyncData(syncList), room._startTime, round, 255); BattleManager.Send(packet, player._client); } syncList = null; } }
public static void Load(ReceivePacket p) { uint UniqueRoomId = p.readUD(); int gen2 = p.readD(); long startTick = p.readQ(); int num1 = (int)p.readC(); int round = (int)p.readC(); int slot = (int)p.readC(); int num2 = (int)p.readC(); byte num3 = p.readC(); int type = 0; int charaId = 0; int percent = 0; bool flag = false; if (num1 == 0 || num1 == 2) { type = (int)p.readC(); charaId = (int)p.readH(); percent = (int)p.readC(); flag = p.readC() == (byte)1; if (28 < p.getBuffer().Length) { Logger.warning("[ALTO]: " + BitConverter.ToString(p.getBuffer()), false); } } else if (23 < p.getBuffer().Length) { Logger.warning("[ALTO]: " + BitConverter.ToString(p.getBuffer()), false); } Room room = RoomsManager.getRoom(UniqueRoomId); if (room == null) { return; } room.ResyncTick(startTick, gen2); Player player1 = room.getPlayer(slot, true); if (player1 != null && player1._playerIdByUser != (int)num3) { Logger.warning("Invalid User Ids: [By user: "******"/ Server: " + (object)num3 + "]", false); } if (player1 == null || player1._playerIdByUser != (int)num3) { return; } player1._playerIdByServer = (int)num3; player1._respawnByServer = num2; player1.Integrity = false; if (round > room._serverRound) { room._serverRound = round; } if (num1 == 0 || num1 == 2) { ++player1._respawnByLogic; player1.isDead = false; player1._plantDuration = Config.plantDuration; player1._defuseDuration = Config.defuseDuration; if (flag) { player1._plantDuration -= AllUtils.percentage(Config.plantDuration, 50); player1._defuseDuration -= AllUtils.percentage(Config.defuseDuration, 25); } if (!room._isBotMode) { if (room._sourceToMap == -1) { room.RoundResetRoomF1(round); } else { room.RoundResetRoomS1(round); } } if (type == (int)byte.MaxValue) { player1.Immortal = true; } else { player1.Immortal = false; int lifeById = CharaXML.getLifeById(charaId, type); int num4 = lifeById + AllUtils.percentage(lifeById, percent); player1._maxLife = num4; player1.ResetLife(); } } if (room._isBotMode || num1 == 2 || !room.ObjectsIsValid()) { return; } List <ObjectHitInfo> objs = new List <ObjectHitInfo>(); for (int index = 0; index < room._objects.Length; ++index) { ObjectInfo objectInfo = room._objects[index]; ObjModel model = objectInfo._model; if (model != null && (num1 != 2 && model.isDestroyable && objectInfo._life != model._life || model._needSync)) { objs.Add(new ObjectHitInfo(3) { objSyncId = model._needSync ? 1 : 0, _animId1 = model._anim1, _animId2 = objectInfo._anim != null ? objectInfo._anim._id : (int)byte.MaxValue, _destroyState = objectInfo.DestroyState, objId = model._id, objLife = objectInfo._life, _specialUse = objectInfo.GetCurrentAnimProgress() }); } } for (int index = 0; index < room._players.Length; ++index) { Player player2 = room._players[index]; if (player2._slot != slot && player2.AccountIdIsValid() && !player2.Immortal && player2._date != new DateTime() && (player2._maxLife != player2._life || player2.isDead)) { objs.Add(new ObjectHitInfo(4) { objId = player2._slot, objLife = player2._life }); } } if (objs.Count > 0) { BattleManager.Send(Packet4Creator.getCode4(Packet4Creator.getCode4SyncData(objs), room._startTime, round, (int)byte.MaxValue), player1._client); } }