public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Character player, Creature target, CastedSpell spell) { ExpectingArguments(args, 1); RecalcOptions recalcOptions = evaluator.Evaluate <RecalcOptions>(args[0]); player.Recalculate(recalcOptions); return(null); }
public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Creature player, Target target, CastedSpell spell, DiceStoppedRollingData dice = null) { ExpectingArguments(args, 1); RecalcOptions recalcOptions = evaluator.Evaluate <RecalcOptions>(args[0]); player.Recalculate(recalcOptions); return(null); }