コード例 #1
0
 public void StopWorking(NodeRemoveEvent evt, ReadyIsisSoundEffectWorkingNode weapon)
 {
     if (weapon.Entity.HasComponent <IsisCurrentSoundEffectComponent>())
     {
         weapon.Entity.RemoveComponent <IsisCurrentSoundEffectComponent>();
     }
 }
コード例 #2
0
        public void StartWorking(NodeAddedEvent evt, ReadyIsisSoundEffectWorkingNode weapon)
        {
            IsisCurrentSoundEffectComponent component = new IsisCurrentSoundEffectComponent {
                SoundController = weapon.isisHealingSoundEffect.SoundController
            };

            weapon.Entity.AddComponent(component);
        }