void Start() { ard = GetComponent <ReadingArduino>(); //Object of the ReadingArduino script lowPassFilter = GetComponent <AudioLowPassFilter>(); //Object of the LowPassFilter component orientationOld = ard.orientation; //Initial orientation value accelerationOld = ard.acceleration; //Initial acceleration value }
void Start() { arduino = GetComponent <ReadingArduino>(); // Getting rigidbody and ball components rb = GetComponent <Rigidbody>(); ballPos = GameObject.Find("Ball"); initialPos = ballPos.GetComponent <Transform>().position; }