public MechUnitAI() { currentTask = new IdleTask(this); tasksReadOnly = new ReadOnlyQueue <Task>(tasks); }
public GameCharacterAI() { currentTask = new IdleTask(this); tasksReadOnly = new ReadOnlyQueue<Task>(tasks); }
public GameCharacterAI() { currentTask = new IdleTask(this); tasksReadOnly = new ReadOnlyQueue <Task>(tasks); }