public void StartToload() { //GameObject[] gameobjects = GameObject.FindGameObjectsWithTag("FirstUI"); //foreach (var go in gameobjects) //{ // go.SetActive(false); //} ReadModelSQLite r = Camera.main.GetComponent <ReadModelSQLite>(); r.LoadModel(); }
public void LoadModel() { ReadModelSQLite r = Camera.main.GetComponent <ReadModelSQLite>(); r.LoadModel(); }