public void Update() { var res = DataTransfer.ReadWords(Querer); ReadComplete rc = new ReadComplete(RunWorkerCompleted); rc.BeginInvoke(res, null, null); }
private void SocketArg_Completed(object sender, SocketAsyncEventArgs e) { lock (locker) { switch (e.LastOperation) { case SocketAsyncOperation.Receive: //数据接收成功且不为0,则将收到数据写入缓存池,并触发接收完成事件 if (e.SocketError == SocketError.Success && e.BytesTransferred > 0) { bufferPool.EnCache(socketArg.Buffer, socketArg.BytesTransferred); ///收到报文记录 byte[] logByte = new byte[socketArg.BytesTransferred]; Array.Copy(socketArg.Buffer, logByte, logByte.Length); log.ByteSteamLog(ActionType.RECEIVE, logByte); ReadComplete?.Invoke(this); } else { Clear(); if (_m_ConnectStatePool != null) { _m_ConnectStatePool.Return(this); } } break; case SocketAsyncOperation.Send: //数据发送成功且不为0,触发发送完成事件 if (e.SocketError == SocketError.Success && e.BytesTransferred > 0) { SendComplete?.Invoke(this); } else { Clear(); if (_m_ConnectStatePool != null) { _m_ConnectStatePool.Return(this); } } break; default: Clear(); if (_m_ConnectStatePool != null) { _m_ConnectStatePool.Return(this); } break; } } }
public void RaiseReadComplete(string content) { ReadComplete?.Invoke(this, content); }
private void ConnectState_ReadComplete(SaeaConnectState obj) { ReadComplete?.Invoke(obj); }
/// <summary> /// 読み取り完了通知delegate登録 /// </summary> /// <param name="func"></param> internal void RegisterReadComplete(ReadComplete func) { ReadCompleteNotify += func; }
private void APMServer_ReadComplete(APMConnectState arg1, int arg2) { ReadComplete?.Invoke(arg1); }
private void OnReadComplete(ReadCompleteEventArgs e) { ReadComplete?.Invoke(this, e); }
public void MarkComplete() { ReadComplete?.Invoke(this, null); }