private void OnEnable() { this.updateMode = Remapping.UpdateMode.ButtonSelectMode; this.selectedControllerType = (ControllerType)2; this.selectedControllerId = 0; this.settingOrDeleteWindow.SetActive(false); if (!ReInput.get_isReady()) { return; } ReInput.add_ControllerConnectedEvent(new Action <ControllerStatusChangedEventArgs>(this.OnControllerChanged)); ReInput.add_ControllerDisconnectedEvent(new Action <ControllerStatusChangedEventArgs>(this.OnControllerChanged)); ((UnityEventBase)this.settingButton.get_onClick()).RemoveAllListeners(); ((UnityEventBase)this.deleteButton.get_onClick()).RemoveAllListeners(); ((UnityEventBase)this.returnButton.get_onClick()).RemoveAllListeners(); // ISSUE: method pointer ((UnityEvent)this.settingButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(\u003COnEnable\u003Em__0))); // ISSUE: method pointer ((UnityEvent)this.deleteButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(\u003COnEnable\u003Em__1))); // ISSUE: method pointer ((UnityEvent)this.returnButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(\u003COnEnable\u003Em__2))); this.SetJoystickActiv(); this.SetControllerToDropdown(); this.LoadControllerSetting(); this.InitializeUI(); }
private void Awake() { if (!ReInput.get_unityJoystickIdentificationRequired()) { return; } ReInput.add_ControllerConnectedEvent(new Action <ControllerStatusChangedEventArgs>(this.JoystickConnected)); ReInput.add_ControllerDisconnectedEvent(new Action <ControllerStatusChangedEventArgs>(this.JoystickDisconnected)); this.IdentifyAllJoysticks(); }
private void OnEnable() { if (!ReInput.get_isReady()) { return; } this.inputMapper.get_options().set_timeout(5f); this.inputMapper.get_options().set_ignoreMouseXAxis(true); this.inputMapper.get_options().set_ignoreMouseYAxis(true); ReInput.add_ControllerConnectedEvent(new Action <ControllerStatusChangedEventArgs>(this.OnControllerChanged)); ReInput.add_ControllerDisconnectedEvent(new Action <ControllerStatusChangedEventArgs>(this.OnControllerChanged)); this.inputMapper.add_InputMappedEvent(new Action <InputMapper.InputMappedEventData>(this.OnInputMapped)); this.inputMapper.add_StoppedEvent(new Action <InputMapper.StoppedEventData>(this.OnStopped)); this.InitializeUI(); }
private void Awake() { this._uiElementsArray = new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement[23] { new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(0, this.leftStickX), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(1, this.leftStickY), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(17, this.leftStickButton), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(2, this.rightStickX), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(3, this.rightStickY), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(18, this.rightStickButton), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(4, this.actionBottomRow1), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(5, this.actionBottomRow2), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(6, this.actionBottomRow3), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(7, this.actionTopRow1), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(8, this.actionTopRow2), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(9, this.actionTopRow3), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(14, this.center1), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(15, this.center2), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(16, this.center3), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(19, this.dPadUp), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(20, this.dPadRight), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(21, this.dPadDown), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(22, this.dPadLeft), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(10, this.leftShoulder), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(11, this.leftTrigger), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(12, this.rightShoulder), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.UIElement(13, this.rightTrigger) }; for (int index = 0; index < this._uiElementsArray.Length; ++index) { this._uiElements.Add(this._uiElementsArray[index].id, this._uiElementsArray[index].element); } this._sticks = new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.Stick[2] { new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.Stick(this.leftStick, 0, 1), new Rewired.Demos.GamepadTemplateUI.GamepadTemplateUI.Stick(this.rightStick, 2, 3) }; ReInput.add_ControllerConnectedEvent(new Action <ControllerStatusChangedEventArgs>(this.OnControllerConnected)); ReInput.add_ControllerDisconnectedEvent(new Action <ControllerStatusChangedEventArgs>(this.OnControllerDisconnected)); }